What changed
0 fixes0 additions5 changes0 removals
changedLEVELS - Levels in Act II and Act III reward up to 30% more Fragments, allowing more Towers to be built and Essences to be assigned. Wave difficulty has been increased to compensate - Levels "Shattered Plateau" and "Valley of Giants" have been redesigned
changedESSENCES - Fire Rune: Damage reduced from 10 -> 8, Mana cost increased from 4 -> 5 - Blizzard: Max damage increased from 3 -> 4 damage per second - Evoke: Mana reduction time increased from 12 -> 15 seconds - Annihilate: Damage increased from 400% -> 500% of health sacrificed
changedRUNES - Windstorm: Increased stack duration from 15 -> 20 seconds
changedSHARDS - Shard costs adjusted from 50/125/250/425 to 40/110/230/460
changedENEMIES - Frozen Sentinel: Glacial Shield: Amount absorbed reduced by 25%. Cooldown increased from 34 -> 40 seconds
ESSENCES - Fire Rune: Damage10→8↓ESSENCES - Fire Rune: Damage decreased, nerfDamage reduced from 10 -> 8, Mana cost4→5↑Damage reduced from 10 -> 8, Mana cost increased, buffMax damage3→4↑Max damage increased, buffMana reduction time12→15seconds↑Mana reduction time increased, buffSiegebreaker changes
changedLEVELS - Levels in Act II and Act III reward up to 30% more Fragments, allowing more Towers to be built and Essences to be assigned. Wave difficulty has been increased to compensate - Levels "Shattered Plateau" and "Valley of Giants" have been redesigned
changedESSENCES - Fire Rune: Damage reduced from 10 -> 8, Mana cost increased from 4 -> 5 - Blizzard: Max damage increased from 3 -> 4 damage per second - Evoke: Mana reduction time increased from 12 -> 15 seconds - Annihilate: Damage increased from 400% -> 500% of health sacrificed
changedRUNES - Windstorm: Increased stack duration from 15 -> 20 seconds
changedSHARDS - Shard costs adjusted from 50/125/250/425 to 40/110/230/460
changedENEMIES - Frozen Sentinel: Glacial Shield: Amount absorbed reduced by 25%. Cooldown increased from 34 -> 40 seconds
LEVELS - Levels in Act II and Act III reward up to 30% more Fragments, allowing more Towers to be built and Essences to be assigned. Wave difficulty has been increased to compensate - Levels "Shattered Plateau" and "Valley of Giants" have been redesigned
ESSENCES - Fire Rune: Damage reduced from 10 -> 8, Mana cost increased from 4 -> 5 - Blizzard: Max damage increased from 3 -> 4 damage per second - Evoke: Mana reduction time increased from 12 -> 15 seconds - Annihilate: Damage increased from 400% -> 500% of health sacrificed
RUNES - Windstorm: Increased stack duration from 15 -> 20 seconds
SHARDS - Shard costs adjusted from 50/125/250/425 to 40/110/230/460
ENEMIES - Frozen Sentinel: Glacial Shield: Amount absorbed reduced by 25%. Cooldown increased from 34 -> 40 seconds