Full notes
Full Siegebreaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
- Gameplay
- Balance
addedSHARDS - Shards can now be destroyed if they have not been active in the wave, allowing them to be placed at a different position or for a different Shard to be placed instead
changedBALANCE - Minor adjustments to level difficulties
Siegebreaker changes
addedSHARDS - Shards can now be destroyed if they have not been active in the wave, allowing them to be placed at a different position or for a different Shard to be placed instead
changedBALANCE - Minor adjustments to level difficulties
SHARDS - Shards can now be destroyed if they have not been active in the wave, allowing them to be placed at a different position or for a different Shard to be placed instead
BALANCE - Minor adjustments to level difficulties
Source
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