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Steam News11 September 20241y ago

Update 1.1

NEXUS - Increase starting Fragments by 10. This change allows two towers to be built before the first wave with a lower Nexus level, making the beginning of levels more varied.

Full notes

Full Siegebreaker update

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What changed

1 fix1 addition6 changes0 removals
  • Balance
  • Gameplay
  • Fixes
addedESSENCES - New Essence - Void Ray: The first Legendary Neutral Essence. Deals 13 Damage over 3 seconds to an Enemy for every 10 Generated Mana. 0 Mana Cost. 35 Range. 13 second cooldown.
changedFire Rune: Base damage increased from 7 -> 8 - Cold Snap: Cooldown reduced from 14 -> 13 seconds - Arc Lightning: Base damage increased from 15 -> 17 - Lifebloom: Cooldown reduced from 14 -> 13 seconds - Divine Wrath: Base damage increased from 26 -> 28 - Overload: Cooldown reduced from 13 -> 12 seconds - Detonation: Base damage increased from 23 -> 26 - Aegis: Cooldown reduced from 16 -> 15 seconds - Sunder: Base damage increased from 19 -> 21
changedSHARDS - Aftershock: Reduced the amount of charges required to cast from 6 -> 5 - Lifebinder: Cooldown reduced from 6 -> 5 seconds - Permafrost: Cooldown reduced from 12 -> 11 seconds
changedENVIRONMENT - Various improvements to level environments and level environment effects
changedENEMIES - Colossus: Base health slightly reduced - Lifeseed - Life Leech: Cooldown reduced from 15 -> 14 seconds - Stormbringer - Static Discharge: Range increased from 30 -> 35 - Icebane: Base health slightly reduced - Frozen Sentinel - Glacial Shield: Cooldown increased from 38 -> 40 seconds - Magma Worm - Spit Fire: Increased cooldown from 9 -> 10 seconds
changedVazrah'Mor, the Infernal: - Eruption: Base damage reduced from 11 -> 9 - Lava Surge: Base damage reduced from 3 -> 2 - Pyroclast: Minimum base damage reduced from 2 -> 1
Fire Rune: Base damage78Fire Rune: Base damage increased, buffCooldown1413secondsCooldown decreased, buffBase damage1517Base damage increased, buffBase damage2628Base damage increased, buff

Siegebreaker changes

addedESSENCES - New Essence - Void Ray: The first Legendary Neutral Essence. Deals 13 Damage over 3 seconds to an Enemy for every 10 Generated Mana. 0 Mana Cost. 35 Range. 13 second cooldown.
changedFire Rune: Base damage increased from 7 -> 8 - Cold Snap: Cooldown reduced from 14 -> 13 seconds - Arc Lightning: Base damage increased from 15 -> 17 - Lifebloom: Cooldown reduced from 14 -> 13 seconds - Divine Wrath: Base damage increased from 26 -> 28 - Overload: Cooldown reduced from 13 -> 12 seconds - Detonation: Base damage increased from 23 -> 26 - Aegis: Cooldown reduced from 16 -> 15 seconds - Sunder: Base damage increased from 19 -> 21
changedSHARDS - Aftershock: Reduced the amount of charges required to cast from 6 -> 5 - Lifebinder: Cooldown reduced from 6 -> 5 seconds - Permafrost: Cooldown reduced from 12 -> 11 seconds
changedENVIRONMENT - Various improvements to level environments and level environment effects
changedENEMIES - Colossus: Base health slightly reduced - Lifeseed - Life Leech: Cooldown reduced from 15 -> 14 seconds - Stormbringer - Static Discharge: Range increased from 30 -> 35 - Icebane: Base health slightly reduced - Frozen Sentinel - Glacial Shield: Cooldown increased from 38 -> 40 seconds - Magma Worm - Spit Fire: Increased cooldown from 9 -> 10 seconds

NEXUS - Increase starting Fragments by 10. This change allows two towers to be built before the first wave with a lower Nexus level, making the beginning of levels more varied.

ESSENCES - New Essence - Void Ray: The first Legendary Neutral Essence. Deals 13 Damage over 3 seconds to an Enemy for every 10 Generated Mana. 0 Mana Cost. 35 Range. 13 second cooldown.

  • Fire RuneBase damage increased from 7 -> 8 - Cold Snap: Cooldown reduced from 14 -> 13 seconds - Arc Lightning: Base damage increased from 15 -> 17 - Lifebloom: Cooldown reduced from 14 -> 13 seconds - Divine Wrath: Base damage increased from 26 -> 28 - Overload: Cooldown reduced from 13 -> 12 seconds - Detonation: Base damage increased from 23 -> 26 - Aegis: Cooldown reduced from 16 -> 15 seconds - Sunder: Base damage increased from 19 -> 21

SHARDS - Aftershock: Reduced the amount of charges required to cast from 6 -> 5 - Lifebinder: Cooldown reduced from 6 -> 5 seconds - Permafrost: Cooldown reduced from 12 -> 11 seconds

ENVIRONMENT - Various improvements to level environments and level environment effects

ENEMIES - Colossus: Base health slightly reduced - Lifeseed - Life Leech: Cooldown reduced from 15 -> 14 seconds - Stormbringer - Static Discharge: Range increased from 30 -> 35 - Icebane: Base health slightly reduced - Frozen Sentinel - Glacial Shield: Cooldown increased from 38 -> 40 seconds - Magma Worm - Spit Fire: Increased cooldown from 9 -> 10 seconds

Vazrah'Mor, the Infernal

  • Eruption: Base damage reduced from 11 -> 9
  • Lava Surge: Base damage reduced from 3 -> 2

Pyroclast

Minimum base damage reduced from 2 -> 1

LEVELS - Farevyr Strait: Difficulty slightly reduced - Scar of Rhyn: Difficulty slightly reduced - Bal'Molag: Reduced the amount of enemies that spawn during the boss wave

BUGS - Fixed Molten Core not triggering if the Incineration tower that casted it was demolished before the effect triggered

Source

Steam News / 11 September 2024

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