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Steam News28 May 20251y ago

Beta v8 is now live!

Lots of balance tweeks and a few new features: Injuries expanded and re-worked You can now see how far your party can move Fires burn out more quickly, especially underground More descriptions added to the events, so yo

Full notes

Full Sepulcrum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions1 change0 removals
  • Balance
  • Gameplay
  • Events
  • Fixes
  • UI and audio
addedLots of balance tweeks and a few new features:
addedYou can now see how far your party can move
addedMore descriptions added to the events, so you can understand the choice consequences better
changedAI improvements for using several skills
fixed"Chop" skill for monsters fixed
addedNew sound effects for some monsters

Sepulcrum changes

addedLots of balance tweeks and a few new features:
addedYou can now see how far your party can move
addedMore descriptions added to the events, so you can understand the choice consequences better
changedAI improvements for using several skills
fixed"Chop" skill for monsters fixed

Lots of balance tweeks and a few new features:

Injuries expanded and re-worked

You can now see how far your party can move

Fires burn out more quickly, especially underground

More descriptions added to the events, so you can understand the choice consequences better

Animation for ethereal

AI improvement for fly high (which is now allowed underground)

AI improvements for using several skills

"Chop" skill for monsters fixed

"Zombie Knife" artefact toned down dramatically (now raises 3 zombies max per battle)

New sound effects for some monsters

Elites generally a little easier

Source

Steam News / 28 May 2025

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