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Steam News12 August 202510mo ago

v1.00.03 is now live!

Fix for lock involving summoned creatures attacking fleeing enemies - hopefullly! Please let me know if this is still happening. Ghosts made 25% more expensive - i.e. enemies can now take fewer of them.

Full notes

Full Sepulcrum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Fixes
  • Gameplay
fixedFix for lock involving summoned creatures attacking fleeing enemies - hopefullly! Please let me know if this is still happening.
addedGhosts made 25% more expensive - i.e. enemies can now take fewer of them.
changedGhostly terrifying scream effects reduced at longer ranges.
changedAt range 3 or less, the effect is slightly reduced.
changedAt range 5 or less, the effect is reduced further.

Sepulcrum changes

fixedFix for lock involving summoned creatures attacking fleeing enemies - hopefullly! Please let me know if this is still happening.
addedGhosts made 25% more expensive - i.e. enemies can now take fewer of them.
changedGhostly terrifying scream effects reduced at longer ranges.
changedAt range 3 or less, the effect is slightly reduced.
changedAt range 5 or less, the effect is reduced further.

Fix for lock involving summoned creatures attacking fleeing enemies - hopefullly! Please let me know if this is still happening.

Ghosts made 25% more expensive - i.e. enemies can now take fewer of them.

Ghostly terrifying scream effects reduced at longer ranges.

At range 1 tile you get the full blast.

At range 3 or less, the effect is slightly reduced.

At range 5 or less, the effect is reduced further.

No effect at range more than 5. (unchanged)

Source

Steam News / 12 August 2025

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