Full notes
Full Sentinel Point Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! The main change this patch is an update to difficulty, making the demo easier and preparing for ascension in the full game.
What changed
- UI and audio
- Fixes
- Gameplay
Added a back button to the character gen screen/rules screen
Fixed Rupture - some back end changes to how cards worked had broken it.
Fixed a bug with sidekick powers and end of turn powers overlapping with their popups
Reduced the sound of cards "burning" when several vanished at once.
Changed all clocks to be one decimal place.
Made text on timelines more clear
made card icon on timeline more compact
made disruption show what changes happen earlier
Changes to some gear names
Added Rarities and visuals to most gear (these are temporary and will be improved shortly!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
