Full notes
Full Sehoni Island: Monsters and Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
Sehoni Island: Monsters and Adventures changes
Honestly i think i won't be able to stick to my plan to release the demo this year.
But i made some great progress in my quest system and the Demo-Storyline. I managed to get nearly all mechanics into the game that i need for the demo but i still need to polish texts and the maps, since you don't want to run through a village that only contains the houses but no decorations. Since this is a hobby project and the November is nearly at it's end and so is the year the time is running out for my original demo-plans.
Even when the Demo won't be bug-free and far from perfect i still want it to be as good as i can get it with the parameters i've set myself for it.
And you want to see at least base monster and the opportunity to test a mutation ;)
There will be a Demo ;)
Source
Changelog.gg summarizes and formats this update. How we read updates.
