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- Sea Of Rifts
Playtest build February 2025 now live!
Ahoy freebooters we are back with another playtest. Here's the new stuff: New features Different starting ships. When starting a game you now get to pick which type of ship you want to play as - New starting ship the Be…
Patch notes4 changesFixGameplay - Sea Of Rifts
Playtest build January 2025
Ahoy freebooters We are live with a new build! There's been a big overhaul to combat and challenges. New features Big graphical overhaul to the UI - Ships use a better physics model so they ride waves better - New aimin…
Patch notes4 changesFixGameplay - Sea Of Rifts
Coming up: First playtest of the year!
Hello captains! Just a quick update to say we are back with another playtest the last weekend of January. We will provide some more info next week but here's a sneak peak for one of the new weapons we are adding to the…
Announcement1 changeGameplay - Sea Of Rifts
Playtest Patch #5
Ahoy captains I just wanted to let you know I pushed a new update to the playtest build yesterday. Running a playtest on Steam is a bit quirky so the playtest has it's own news feed so here's a copy of the new stuff lis…
Patch notes14 changesFixGameplay - Sea Of Rifts
Thanks for your feedback! Here's what's next
Ahoy captains it's been great seeing you enjoying the latest playtest and come with suggestions for what can be improved. I've looked over all the feedback including the Let's Play videos (damn we suddendly got some tra…
Event17 changesGameplayUI/audio - Sea Of Rifts
New playtest: Visit the Shaped Folk
Ahoy freebooters! We are back with another playtest! Lots of new stuff and improvements have been made and we would love to get your feedback on them. New features Strange new floating settlements have been spotted at s…
Event15 changesFixGameplay - Sea Of Rifts
Next public playtest end of November!
Ahoy sailors! We just wanted to inform you that Friday 29th we will post a new pre-alpha build for you to try. There's lots of good stuff in this version including: New floating settlements More quest types to choose fr…
Event4 changesGameplay - Sea Of Rifts
Celebrating with the rogues
Hey we are part of the Steam Sale for the online Roguelike Celebration festival that celebrates roguelikes and procedural content in all it's forms. I am also a speaker at Roguelike Celebration talking about how we gene…
Event1 change - Sea Of Rifts
June's playtest sails into view
Ahoy captains! We are back with a new playtest build full of additions and fixes to the game. These are: New stuff: Reactive vibes! The text describing what happens aboard the ship are now much more tailored to the crew…
Event7 changesGameplayStore - Sea Of Rifts
Ahoy! The newest playtest has landed!
Hey the playtest for May got pushed to this weekend so we had more time to fix bugs and make the game stable. That's how it goes when you are busy putting so much new stuff! This includes: New ocean system, prettier, mo…
Announcement3 changesGameplayBalance - Sea Of Rifts
Dev Log 3 - NPC ships, ahoy!
Hello, landlubbers! It’s Alex back with another dev update. This time, it’s about our newest gameplay feature: NPC ships! What zombies and sea monsters have in common Have you ever thought about why zombies are so popul…
Patch notes2 changesGameplay - Sea Of Rifts
Dev Log 1 - Starting on the journey
Hello landlubbers welcome to our dev log! it is Alex, the captain on the good ship that is Sea Of Rifts. In this first post I thought it would be fun to write about what the inspiration for the game was and how I figure…
Patch notes2 changesGameplay

