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Steam News31 January 20251y ago

Playtest build January 2025

Ahoy freebooters We are live with a new build! There's been a big overhaul to combat and challenges.

In this update3

Full notes

Full Sea Of Rifts update

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What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedAhoy freebooters We are live with a new build! There's been a big overhaul to combat and challenges.
addedNew featuresBig graphical overhaul to the UI - Ships use a better physics model so they ride waves better - New aiming method where you can always fire cannons and adjust level of auto aim in the options menu - New weapon: The fast motor cannon - New weapon: The experimental convolution cannon that pushes enemies - New weapon: The full pounder, a giant iron fist ram that lets you suckerpunch other ships! - Challenges have been improved with new mechanics - Do heists for the Shaped Folk - Reworked how enemies spawn so it scales better with the intended difficulty - A big chunk of vibes related to crew relations has been added - Vibes now show portraits of involved crew - Streamlined tutorial level layout to make it faster to complete - Monsters have been moved over to new AI system - And an ingame changelog if you fancy reading all of this twice
fixedBug fixesFixed quest targets could spawn inside floating settlements
addedKnown issuesWe have not set dressed the new tutorial level layout yet so that’s why it’s quite barren. - The game now features "airships" and dancing patrol ships due to the new ship physics

Sea Of Rifts changes

addedAhoy freebooters We are live with a new build! There's been a big overhaul to combat and challenges.
addedBig graphical overhaul to the UI - Ships use a better physics model so they ride waves better - New aiming method where you can always fire cannons and adjust level of auto aim in the options menu - New weapon: The fast motor cannon - New weapon: The experimental convolution cannon that pushes enemies - New weapon: The full pounder, a giant iron fist ram that lets you suckerpunch other ships! - Challenges have been improved with new mechanics - Do heists for the Shaped Folk - Reworked how enemies spawn so it scales better with the intended difficulty - A big chunk of vibes related to crew relations has been added - Vibes now show portraits of involved crew - Streamlined tutorial level layout to make it faster to complete - Monsters have been moved over to new AI system - And an ingame changelog if you fancy reading all of this twice
fixedFixed quest targets could spawn inside floating settlements
addedWe have not set dressed the new tutorial level layout yet so that’s why it’s quite barren. - The game now features "airships" and dancing patrol ships due to the new ship physics

Ahoy freebooters We are live with a new build! There's been a big overhaul to combat and challenges.

New features

  • Big graphical overhaul to the UI - Ships use a better physics model so they ride waves better - New aiming method where you can always fire cannons and adjust level of auto aim in the options menu - New weapon: The fast motor cannon - New weapon: The experimental convolution cannon that pushes enemies - New weapon: The full pounder, a giant iron fist ram that lets you suckerpunch other ships! - Challenges have been improved with new mechanics - Do heists for the Shaped Folk - Reworked how enemies spawn so it scales better with the intended difficulty - A big chunk of vibes related to crew relations has been added - Vibes now show portraits of involved crew - Streamlined tutorial level layout to make it faster to complete - Monsters have been moved over to new AI system - And an ingame changelog if you fancy reading all of this twice

Bug fixes

  • Fixed quest targets could spawn inside floating settlements

Known issues

  • We have not set dressed the new tutorial level layout yet so that’s why it’s quite barren. - The game now features "airships" and dancing patrol ships due to the new ship physics

Have fun and do let us know of any bugs on our Discord page or the forums.

Safe winds Captain Alex

Source

Steam News / 31 January 2025

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