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Steam News21 December 20241y ago

Playtest Patch #5

Ahoy captains I just wanted to let you know I pushed a new update to the playtest build yesterday.

In this update2

Full notes

Full Sea Of Rifts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Fixes
addedAhoy captains I just wanted to let you know I pushed a new update to the playtest build yesterday. Running a playtest on Steam is a bit quirky so the playtest has it's own news feed so here's a copy of the new stuff listed over there:
addedChangesBy popular demand you can now fire a single cannon by doing a short press of the fire button. Holding it down fires a full volley
changedChangesController: Took out the option to open/close the journal with the X button. This frees the button to do other input like assigning equipment and will also allow us to use it for more interesting combat
changedChangesIn the map the name of the active quest is shown underneath the marker to make it easier to figure out what quest it is for
changedChangesGame economy has been rebalanced to be harder
changedChangesTweaked turning so it's more snappy especially for keyboard

Sea Of Rifts changes

addedAhoy captains I just wanted to let you know I pushed a new update to the playtest build yesterday. Running a playtest on Steam is a bit quirky so the playtest has it's own news feed so here's a copy of the new stuff listed over there:
addedBy popular demand you can now fire a single cannon by doing a short press of the fire button. Holding it down fires a full volley
changedController: Took out the option to open/close the journal with the X button. This frees the button to do other input like assigning equipment and will also allow us to use it for more interesting combat
changedIn the map the name of the active quest is shown underneath the marker to make it easier to figure out what quest it is for
changedGame economy has been rebalanced to be harder

Ahoy captains I just wanted to let you know I pushed a new update to the playtest build yesterday. Running a playtest on Steam is a bit quirky so the playtest has it's own news feed so here's a copy of the new stuff listed over there:

Changes

  • By popular demand you can now fire a single cannon by doing a short press of the fire button. Holding it down fires a full volley

  • Controller: Took out the option to open/close the journal with the X button. This frees the button to do other input like assigning equipment and will also allow us to use it for more interesting combat

  • Mouse input: Zooming has been inverted so scrolling towards you zooms out

  • Option to invert zoom

  • Better feedback when a rumour has been completed

  • In the map the name of the active quest is shown underneath the marker to make it easier to figure out what quest it is for

  • When entering port there's now a message telling you how many wages you have to pay before you can leave the port

  • Tutorial now teaches zooming and sail turning better

  • Easier to understand how to assign equipment

  • Game economy has been rebalanced to be harder

  • Tweaked turning so it's more snappy especially for keyboard

Fixes

  • Inverted default direction for zooming when using mouse and keyboard

  • Can use right mouse button to unassign stamina for Duties

  • Ship points towards sea when starting a new game

  • Needler projectiles doesn't collide with wind zones any more

  • Exposure swirls doesn't collide with wind zones any more

  • Fixed issue where a bunch of rumours would not be available

As always we want to hear what you think of the game so hit us up here in the Steam forum or on our Discord, it works better than trying to send us a letter in a bottle ;)

Safe winds and happy holidays - Captain Alex

Source

Steam News / 21 December 2024

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