Full notes
Full Scraps Of The Machine update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Scrappers! It is a bit delayed, and I apologize for that, but the next open playtest will take place on May 12th! This playtest will be vital to get critical feedback leading into the Steam Next Fest demo release in early June. There are several new features included based upon requests from the previous playtest:
What changed
- Gameplay
- Balance
- Maps
- Performance
Scraps Of The Machine changes
New Hull types with varying Health, Speed, and Boost Fuel Drain parameters
Modules for additional perks to enhance specific play styles
Quick Cooldown "Reload" for manually cooling off your weapons with a limited resource, regained from collecting Scrap
Bunker Select Map
Additional narrative and world building
Reload / Fire rate indicators
Level updates
Bug and performance improvements
and most exciting of all... the first boss fight, Saxum!
I had a ton of fun putting this heavily armored behemoth together, and I hope you all enjoy brawling with him in his own arena very soon. This playtest will include a fresh feedback form to compare to the previous playtest feedback.
Harrison / Knight Division Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
