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Full Scraps Of The Machine update
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Hey, all! Here is another update just in time for the weekend based on some of the feedback you all have been providing. Please keep it coming, as it has been very helpful! I can't promise I'll be able to address every issue or make every recommended improvement but I will do what I can where I can. The main focus of this update is to fix many of the Options menu bugs and issues, particularly in regards to selecting Screen Resolution and Audio Output Device, and changing controls. I'm hoping these problems are largely resolved but as always if you continue to run into things breaking then let me know and I'll do my best to look into it. Most Weapons have had their Health increased and the starting weapon, the MG-558 Machine Gun, has also received an accuracy and slight damage increase to hopefully make it feel a touch more combat effective. I've also tried to do an optimization pass on the explosions and effects, hoping they will help reduce some of the stuttering and other slow-down issues.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
Scraps Of The Machine changes
Fixes and Adjustments
Updated the Options menu with more thorough saving checks when settings are changed
Fixed multiple issues where some Options settings would not save properly after being changed (particularly in regards to Screen Resolution and Audio Output Device)
Increased how far down the player can look
Fixed the Mech's legs and pelvis from clipping into the cockpit view
Increased the Health of most Mech Weapons by roughly 20%
Heavily reduced the particle count on most explosion and smoke effects
Changed the weapon the Player receives upon death from the 'Light' Machine Gun (MG-226 L-Machine Gun) to the starting Machine Gun (MG-558 Machine Gun)
Increased starting MG-558 Machine Gun's accuracy and slight increase to damage
Harrison / Knight Division Games
Source
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