Full notes
Full SAELIG update
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What changed
- Gameplay
- UI and audio
- Performance
- Fixes
SAELIG changes
Me again,
I quick update to push live some things I did after yesterday's update.
Add small chest with an inventory to your camp.
Camps are now saved.
You can now dismantle your camp.
If you setup a camp when you already have one your previous one will be moved to the new spot, along with the inventory of your camp chest.
You can now interact with the church when viewing inside it.
You can now right click to buy horses and dogs.
Now if you press the warp button and you don’t have anything selected the camera will warp to the player and select them.
When you select an item to trade, the tooltip will now be disabled on the trading item so it doesn't get in the way.
You can now name carts whatever you like.
Changed it so when you rent a town owned home it will be reserved for you to buy at any time. This does not apply to homes owned by other characters.
Fixed FPS limit not working correctly.
Refinements to minsters, beggars, and thieves.
After yesterdays tweak to how storefronts work (upgrade with the main inventory) - I have fixed it so that loading in from a previous version of the game will match the storefront to the inventory of the building.
Fixed some typos.
More tooltips.
More stuff to come.
Cheers, Atorcoppe.
Source
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