Full notes
Full SAELIG update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all!
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
SAELIG changes
I hope you are all doing well! I've got a few new things for you to enjoy :)
Fixes
Fixed some typos.
Fixed crime prosecution not working in some cases, especially when on horse.
Fixed leaderboard score not updating.
Fixed plots vanishing when converting to land.
Fixed tracked people getting selected by keyboard.
Corrected some farm issues.
If you saved a game just before a raid started it could break loading said game, this has been fixed.
Fixed some nav issues.
Fixed a bug that would make it impossible to equip your heir with a leather pack when they took over.
Tweaks
Redesigned the camera zoom system.
If someone dies, their spouse will enter a state of sadness (shown as emotional), and then be much harder to interact with - time makes it easier.
Some recipe adjustments.
Kicking out a tenant now creates a relationship penalty for the tenant and their spouse.
Escape key now closes the interaction menu.
You will no trading bonus when selling to spouse.
Icon updates.
Cart articles to wiki.
Needs are now enabled/disabled per save instead of globally.
Money notifications when people buy goods from your storefront can now show more info, if there is additional context to the sale.
Longhouse cart home position tweaked.
Tweaks to how people find other people to talk to.
Market stockpile transfer timing tweaks.
Productions will now pause when inventory is full, instead of stopping. Production will resume when space is freed up.
You can now press enter on the hire employee confirm popup to accept.
Character creator now has more back buttons.
Rehashed the button layout at the top left and right of the UI.
Tweak to “resume speed” logic when closing notifications. If you pause the game before opening the notification, after you close the notification and unpause, it will resume that initial speed.
Raiders now show on the map as viking shields.
Tweaks to managers being assigned in automation.
New
All new music! Crafted by a fan. I think it is fabulous.
Buildings and carts no longer have a "profile picture" they now have a live camera view so you can see whats happening around the building, etc.
Added a right click context menu for items in the market, and inventories, etc, which will allow you to compare the item, look up wiki info, and add a notification for the item.
You can now do pushups to improve fitness.
Added a new business overview button and window. The new window will list each business, their name, value, employee count/max, and idle workers. You can also hire and transfer workers from this window.
As always, more to come soon! I've got a few *BIG* things coming next major update, and this should not be too far away.
As always, feel free to email me at email@atorcoppe.com - always happy to chat, even if it isn't about the game.
Much love, Atorcoppe.
Source
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