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- SAELIG
Update 62.1 - A den of children?
Hey folks! Just a small update to fix a crash, but I've also included a couple other things. Automated managers can now hire staff. You can now properly unassign an item from a trade route. You can now hire kids at your…
Store4 changesFixPerformance - SAELIG
Update 62 - A pet wolf?
Hello! It's been a minute since the last update eh. We had a very large tree come down and crush our car, destroy one side of our house roof, and put a hole through the bedroom wall. So I've been dedicating a lot of ene…
Store28 changesFixUI/audio - SAELIG
Update 61 - New music and more!
Hey all! I hope you are all doing well! I've got a few new things for you to enjoy :) Fixes Fixed some typos. Fixed crime prosecution not working in some cases, especially when on horse. Fixed leaderboard score not upda…
Store19 changesFixGameplay - SAELIG
Update 60.1 - No more Elder voting loop
Hey all, Just a quick update to address some bugs and add some new things. Fixed Elder vote getting stuck in a loop in some cases. Fixed some typos. You can now get a pickaxe in your tool belt on some game starts. You c…
Announcement8 changesFixGameplay - SAELIG
Update 60 - Go hunting for wild ore
Happy greetings to you all! I have just heard the first demos for the new SAELIG soundtrack. They are pretty fabulous. I am excited to share them with you when they are done. In the meantime, here is an update with some…
Store30 changesFixGameplay - SAELIG
Update 59 - New map and new buildings
Happy days! So for those following my recent story arc - my son was born on the 8th of January. He has yet to start work on SAELIG, but I like him regardless. Some more recent developments - There is a new soundtrack be…
Store36 changesFixGameplay - SAELIG
Update 58.3 - Hello 2026
Happy 2026! Here's a little update to celebrate the new year! Automated carts no longer go to the military camp and just sit there. When you open Positions of Power, it now shows the current king (real life), and then c…
Store11 changesFixGameplay - SAELIG
Update 58.2 - Tweaks and such
Greetings! You know what they say - an update a day keeps the Vikings away. Changed the colour of the new wiki icons. Fixed some wiki article issues. You can no longer build camps on or near buildings. When automation i…
Announcement5 changesFixGameplay - SAELIG
Update 58.1 - Wiki overhaul
Hey hey hey, I hope you're all having a great holiday! I've got a wee update for you to round off the year. Fixed Fixed an issue where in some cases your saved game would not load. Tweaks Tweaked the boarder boundary ar…
Store11 changesFixMaps - SAELIG
Update 58 - Hunting Shack & Training Field
Hey all! Before I get down to the details of the update, I wanted to give an update on the baby situation mentioned in the previous update notes. The baby is due in 4 weeks from the date of writing these notes. So the n…
Store35 changesFixBalance - SAELIG
Update 57 - In honour of my cat
Hey all! A few things have happened since we last spoke, which have delayed things a little, so I'm very sorry for the longer time between updates - I had surgery which knocked me a back a bit, and then my cat of 12 yea…
Security43 changesFixMaps - SAELIG
Update 56.6 - A nice bag of fixes
Hey all! Just a few important fixes and tweaks here. Thank you for all the feedback and reports! Entertainment money is reduced at skill levels, but gets higher as skill increases. Added a chance of increasing relations…
Announcement6 changesFixGameplay - SAELIG
Update 56.5 - Improvements, and a demo!
Hey all, It has been a minute since the last update, and I apologise for that. I had to move out of home (my office) for three weeks and then I got an awful flu. But I’m back and ready to go. Not a massively impressive…
Announcement1 changeFixMaps - SAELIG
Update 56 - Things just got interesting
Hey all! It's update season again! This update has a tonne of great new additions to really add some extra flavour to your game. Fixes People going to church will no longer invade the orphan quarters. Fixed a bug that w…
Event59 changesFixGameplay - SAELIG
Update 55.1 - Just some small fixes and changes
Greetings all! Just a few small fixes and changes. Nothing major sorry. Fixed an issue where you could be stuck in workshop. The player can now do ‘proposition’. The trading skill for the employee selling goods at a tra…
Announcement7 changesFixWorkshop - SAELIG
Update 55 - Kidnapping, courtesans, and traps
Greetings all! This is a fun update and pretty much everything in it is a direct result of you folks reporting bugs, requesting things and making suggestions! So thank you! This game is only what it is because of you. B…
Event23 changesFixGameplay


