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- Sad Ghouls
Sad ghouls 1 is out
Thank you everyone for helping with developing the game, all friends and family that tried out the game. This is my first ever commercial game so I am not really that proud of it, I constantly want to change and improve…
Announcement1 changeGameplay - Sad Ghouls
Patch version 0.8
*Finish MVP for rework *Added pixelated look as default
Announcement1 changeGameplay - Sad Ghouls
Ahhhh Its rework time
First version of rework, going to slowly add to it over the month
Announcement1 changeGameplay - Sad Ghouls
Small update
*Player shadow *weapon level up is now dropped by enemies
Announcement1 changeGameplay - Sad Ghouls
Weapons rework and power ups
Weapons Every projectile that has no gravity, now move more efficiently, allowing for more projectiles at a time. Every weapon has two firing modes with different ammo costs. (Secondary always costs more) All weapons ar…
Patch notes14 changesFixGameplay - Sad Ghouls
Upcoming features
Hi, early access reveal didn't really go as planned, the only thing I wanted from the release was more feedback so I could structure the rest of the development and plan for the future, but I didn't get enough feedback…
Patch notes3 changesGameplayMaps - Sad Ghouls
Build v0.34 released as stable
Additions Post effects Anti aliasing settings Bloom intensity settings HDR setting Vsync setting Smart Devils (orange-ish) now only path to nearby wizard nodes Added confirmation pop-up when leaving game while alive ene…
Patch notes7 changesGameplayPerformance - Sad Ghouls
Game is now in early access: Version 0.32
Build version 0.32 Added New game settings. added top 10 player's usernames to appear on the wizard Fixes Explosives were doing full damage on all targets hit Shotgun can now shoot dead Ghouls The game is about to be re…
Patch notes4 changesGameplayBalance - Sad Ghouls
Current Backlog
I'm just making this short post to notify you that there are features on the way and I plan to update the game rather frequently in the first three months. For the first two weeks I'm going to focus on working on things…
Announcement1 changeCompatibility - Sad Ghouls
build v0.31 released as stable
NEW Features: gain armor from pickup, if health is full Weapon UI, shows level and ammo for all equipped weapons. *click* sound on weapon empty. No longer pick up ammo when weapon is full. Max speed on enemies. Wizard t…
Patch notes7 changesBalanceUI/audio - Sad Ghouls
LeaderBoards And Enemy rework released as stable
Test this build and give feedback on balance The following issues are known: *Game crashes when many enemies die at once *Animations are not working correctly *Sound on weapons becomes glitched or turns off. *enemies ge…
Announcement2 changesBalanceUI/audio




