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Steam News8 April 20233y ago

Role of Hex 1.1.1

This week's update was quite small due to some internal changes in how ticking works. Next week's update will probably be focused on balance and laying the ground for this month's content update: Kokatune Planet.

In this update4

Full notes

Full Role of Hex update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes2 removals
  • Balance
  • Gameplay
  • Fixes
  • Performance
changedThis week's update was quite small due to some internal changes in how ticking works. Next week's update will probably be focused on balance and laying the ground for this month's content update: Kokatune Planet.
addedAdditionsNew Mission selection screen Now there are 8 missions per planet, rather than 8 missions total This change is here to allow both more planets and more mission types in the future Changed Deconus difficulty from 1-50 to 1-64 Changed Yunuus difficulty from 51-100 to 33-96
addedChangesClone factory now has a selection screen, where you can forfeit the upgrade if it doesn't benefit your build
addedChangesElectronic Cooling can now apply up to 1 stack of slow per stack of the upgrade
removedChangesPandora's Box no longer increases in radius, it now increases linearly in damage
changedChangesEnemy AI was slightly tweaked to make enemies less likely to cluster up

Role of Hex changes

changedThis week's update was quite small due to some internal changes in how ticking works. Next week's update will probably be focused on balance and laying the ground for this month's content update: Kokatune Planet.
addedNew Mission selection screen Now there are 8 missions per planet, rather than 8 missions total This change is here to allow both more planets and more mission types in the future Changed Deconus difficulty from 1-50 to 1-64 Changed Yunuus difficulty from 51-100 to 33-96
addedClone factory now has a selection screen, where you can forfeit the upgrade if it doesn't benefit your build
addedElectronic Cooling can now apply up to 1 stack of slow per stack of the upgrade
removedPandora's Box no longer increases in radius, it now increases linearly in damage

This week's update was quite small due to some internal changes in how ticking works. Next week's update will probably be focused on balance and laying the ground for this month's content update: Kokatune Planet.

Additions

  • New Mission selection screen

    • Now there are 8 missions per planet, rather than 8 missions total This change is here to allow both more planets and more mission types in the future Changed Deconus difficulty from 1-50 to 1-64 Changed Yunuus difficulty from 51-100 to 33-96

Changes

Clone factory now has a selection screen, where you can forfeit the upgrade if it doesn't benefit your build

Electronic Cooling can now apply up to 1 stack of slow per stack of the upgrade

Pandora's Box no longer increases in radius, it now increases linearly in damage

Enemy AI was slightly tweaked to make enemies less likely to cluster up

Enemies no longer get stuck for about 1 second when their target is destroyed [/list

Fixes

  • Fixed arrows on the database screen having a different hitbox than expected

Optimizations

  • Buildings are now internally deactivated when they are not doing anything.

Source

Steam News / 8 April 2023

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