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Steam News10 November 20169y ago

v1.0.308 - Maintenance patch

v1.0.308 - Maintenance patch Changes Gauntlet vault now has a map icon and appears near the start of every environment level chain instead of the end When failing to upgrade a vendor due to not enough money or resources

Full notes

Full Rogue Wizards update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
  • Fixes
  • Performance
  • Store
addedChangesGauntlet vault now has a map icon and appears near the start of every environment level chain instead of the end
changedChangesWhen failing to upgrade a vendor due to not enough money or resources, some text feedback now occurs on the upgrade control
fixedFixesFixed save game loading error for old save games that generated a caundron in the dungeon intro level
fixedFixesFix save game load error conditions by going to the archive map data itself to determine level has been instanced instead of the has visited flag
fixedFixesFixed intro dungeon having no enemies
fixedFixesFixed gauntlet manager not clearing previous game data when reset

Rogue Wizards changes

addedGauntlet vault now has a map icon and appears near the start of every environment level chain instead of the end
changedWhen failing to upgrade a vendor due to not enough money or resources, some text feedback now occurs on the upgrade control
fixedFixed save game loading error for old save games that generated a caundron in the dungeon intro level
fixedFix save game load error conditions by going to the archive map data itself to determine level has been instanced instead of the has visited flag
fixedFixed intro dungeon having no enemies

v1.0.308 - Maintenance patch

Changes

  • Gauntlet vault now has a map icon and appears near the start of every environment level chain instead of the end

  • When failing to upgrade a vendor due to not enough money or resources, some text feedback now occurs on the upgrade control

Fixes

  • Fixed save game loading error for old save games that generated a caundron in the dungeon intro level

  • Fix save game load error conditions by going to the archive map data itself to determine level has been instanced instead of the has visited flag

  • Fixed intro dungeon having no enemies

  • Fixed gauntlet manager not clearing previous game data when reset

  • Fixed overseer not playing idle animation after wall skill

  • Fixed shield orb at wrong orientation after being recycled when previous use rotated (banished)

  • Fixed crash for upcoming Windows Store distribution

Framework

  • Modified build pipeline to include distribution and version data for inclusion in other online game store outlets

Source

Steam News / 10 November 2016

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