Full notes
Full Rogue Wizards update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- Performance
- Store
Rogue Wizards changes
v1.0.308 - Maintenance patch
Changes
Gauntlet vault now has a map icon and appears near the start of every environment level chain instead of the end
When failing to upgrade a vendor due to not enough money or resources, some text feedback now occurs on the upgrade control
Fixes
Fixed save game loading error for old save games that generated a caundron in the dungeon intro level
Fix save game load error conditions by going to the archive map data itself to determine level has been instanced instead of the has visited flag
Fixed intro dungeon having no enemies
Fixed gauntlet manager not clearing previous game data when reset
Fixed overseer not playing idle animation after wall skill
Fixed shield orb at wrong orientation after being recycled when previous use rotated (banished)
Fixed crash for upcoming Windows Store distribution
Framework
Modified build pipeline to include distribution and version data for inclusion in other online game store outlets
Source
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