Full notes
Full ROGUE SHIFT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Improvements
Character select screen - now shows an image representing each difficulty level you select.
Character select screen - a clearer warning is displayed to explain the restrictions of Casual difficulty level.
Character select screen - tweaked the background and panels so the UI looks better.
Balance
Tweaked the started stats of the Scout class so that we don't have 3 different classes starting with Psi Lv1.
Slightly increased the rate at which your score multiplier drops while you are not getting any kills.
Achievement Changes and Fixes
Renamed "Doomed" mode to "Survival" mode in Achievement descriptions.
Reduced the Brutal Survivor Achievement requirement from 16 waves to 8 waves.
The Survivor, Ultimate Survivor and Brutal Survivor Achievements can now also be unlocked in Final Stand mode.
Fixed the Survivor, Ultimate Survivor and Brutal Survivor Achievements so they cannot be unlocked in Escape mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
