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Steam News26 February 20233y ago

Release Notes - v1.0.8 [Perks + balance + fixes]

New Perks Sensible Saver - At the start of each wave, earn 5% interest on your Credits if your balance is below 3000 (Final Stand and Escape modes). Gun For Hire - Earn 50 Credits at the end of each enemy wave.

Full notes

Full ROGUE SHIFT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition6 changes0 removals
  • Gameplay
  • Balance
  • Security
  • UI and audio
  • Workshop
addedNew Perks
changedSensible Saver - At the start of each wave, earn 5% interest on your Credits if your balance is below 3000 (Final Stand and Escape modes).
changedShop Hacker - Get a 5% discount at shops and a 5% chance to pay nothing at all.
fixedFixed an issue with the traversable pipe in Story Chapter 3, which cause your character to get stuck if you attempted to interact with the far end of the pipe.
fixedFixed exploit - after initiating a reload, you could quickly swap to another weapon and back to avoid the reload delay.
fixedFixed a spelling error in the hint about co-op spare lives ("slive" -> "alive").

ROGUE SHIFT changes

addedNew Perks
changedSensible Saver - At the start of each wave, earn 5% interest on your Credits if your balance is below 3000 (Final Stand and Escape modes).
changedShop Hacker - Get a 5% discount at shops and a 5% chance to pay nothing at all.
fixedFixed an issue with the traversable pipe in Story Chapter 3, which cause your character to get stuck if you attempted to interact with the far end of the pipe.
fixedFixed exploit - after initiating a reload, you could quickly swap to another weapon and back to avoid the reload delay.

New Perks

  • Sensible Saver - At the start of each wave, earn 5% interest on your Credits if your balance is below 3000 (Final Stand and Escape modes).

  • Gun For Hire - Earn 50 Credits at the end of each enemy wave.

  • Shop Hacker - Get a 5% discount at shops and a 5% chance to pay nothing at all.

Fixes

  • Fixed an issue with the traversable pipe in Story Chapter 3, which cause your character to get stuck if you attempted to interact with the far end of the pipe.

  • Fixed exploit - after initiating a reload, you could quickly swap to another weapon and back to avoid the reload delay.

  • Fixed a spelling error in the hint about co-op spare lives ("slive" -> "alive").

Balance

  • Weapon buff: Hammer (spread fire). It now fires 5 projectiles instead of 4. This gives it a DPS that is significantly higher than the Vengeance, and you get the same total damage out of one energy clip (400). Also, with the spread shot including 5 projectiles, there is now a central projectile that goes where you aim.

Improvements

  • Improved animated visual effect for energy bridges so that it doesn't look like terrible placeholder art.

Source

Steam News / 26 February 2023

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