Full notes
Full ROGUE SHIFT update
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What changed
- Gameplay
- Balance
- Security
- UI and audio
- Workshop
ROGUE SHIFT changes
New Perks
Sensible Saver - At the start of each wave, earn 5% interest on your Credits if your balance is below 3000 (Final Stand and Escape modes).
Gun For Hire - Earn 50 Credits at the end of each enemy wave.
Shop Hacker - Get a 5% discount at shops and a 5% chance to pay nothing at all.
Fixes
Fixed an issue with the traversable pipe in Story Chapter 3, which cause your character to get stuck if you attempted to interact with the far end of the pipe.
Fixed exploit - after initiating a reload, you could quickly swap to another weapon and back to avoid the reload delay.
Fixed a spelling error in the hint about co-op spare lives ("slive" -> "alive").
Balance
Weapon buff: Hammer (spread fire). It now fires 5 projectiles instead of 4. This gives it a DPS that is significantly higher than the Vengeance, and you get the same total damage out of one energy clip (400). Also, with the spread shot including 5 projectiles, there is now a central projectile that goes where you aim.
Improvements
Improved animated visual effect for energy bridges so that it doesn't look like terrible placeholder art.
Source
Changelog.gg summarizes and formats this update. How we read updates.
