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Steam News16 February 20264mo ago

Rogue Orbit: Boosted!

Hello everyone! New update dropping. I've added a new game mechanic: Boosters! Whenever you vanquish an enemy, there is a slight chance a booster will drop.

Full notes

Full Rogue Orbit update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! New update dropping.

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Performance
addedHello everyone! New update dropping.
addedI've added a new game mechanic: Boosters!
changedWhenever you vanquish an enemy, there is a slight chance a booster will drop. Right now we have 9 booster types that go into two categories: Event and Channeled.
changedEvent boosters are triggered once picked up. Magnetized picks up all existing Time Essence and Chrono Orbs and Time Bank Refill refills your Time Bank.
fixedChanneled boosters start once picked up and run for a fixed duration. If the same booster is picked up it will extend its duration. You'll have friendly UI bits to let you know about it.
changedOptimizations (also always)

Rogue Orbit changes

addedHello everyone! New update dropping.
addedI've added a new game mechanic: Boosters!
changedWhenever you vanquish an enemy, there is a slight chance a booster will drop. Right now we have 9 booster types that go into two categories: Event and Channeled.
changedEvent boosters are triggered once picked up. Magnetized picks up all existing Time Essence and Chrono Orbs and Time Bank Refill refills your Time Bank.
fixedChanneled boosters start once picked up and run for a fixed duration. If the same booster is picked up it will extend its duration. You'll have friendly UI bits to let you know about it.

I've added a new game mechanic: Boosters!

Whenever you vanquish an enemy, there is a slight chance a booster will drop. Right now we have 9 booster types that go into two categories: Event and Channeled.

Event boosters are triggered once picked up. Magnetized picks up all existing Time Essence and Chrono Orbs and Time Bank Refill refills your Time Bank.

Channeled boosters start once picked up and run for a fixed duration. If the same booster is picked up it will extend its duration. You'll have friendly UI bits to let you know about it.

Additional to that, a couple other patch notes:

  • Bugfixes (always)

  • Optimizations (also always)

  • Chrono Orbs will now refill the time bank however they are earned. If you pick up a Chrono Orb, time bank refill; if you level up, time bank refill

  • UI refresh - Will stick to that UI layout from now on

See below all the current Boosters:

Booster IconName (they're self explanatory, really)
Steam post imageWeapon Size and Range Increase
Steam post imageTime Bank Refill
Steam post imageMovement Speed Increase
Steam post imageDamage Increase
Steam post imagePickup Range Increase
Steam post imageFire Rate Increase
Steam post imageTime Essence Pickup Bonus
Steam post imageMagnetized
Invincibility

As always, thank you so much!

Nacho

Source

Steam News / 16 February 2026

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