In this update1
Full notes
Full Rogue Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- UI and audio
Rogue Night changes
Bug Fixes:
Storage capacity no longer drops to 100 when leaving the Everrun.
Waystones have returned - an updated save/load script was causing them to be destroyed at game launch.
Lockpick quick time event should be displaying properly now.
Readjusted rain particle depth.
Dying in hardcore mode no longer sets equipped weapon to the dagger, even if the dagger is unobtained, which caused the attack button to do nothing after respawn.
Source
Changelog.gg summarizes and formats this update. How we read updates.
