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Steam News14 March 20263mo ago

Rogue Night Update - v1.0.9

Bug Fixes: Storage capacity no longer drops to 100 when leaving the Everrun. Waystones have returned - an updated save/load script was causing them to be destroyed at game launch.

In this update1

Full notes

Full Rogue Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change2 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
removedBug Fixes:Storage capacity no longer drops to 100 when leaving the Everrun.
changedBug Fixes:Waystones have returned - an updated save/load script was causing them to be destroyed at game launch.
fixedBug Fixes:Lockpick quick time event should be displaying properly now.
fixedBug Fixes:Readjusted rain particle depth.
removedBug Fixes:Dying in hardcore mode no longer sets equipped weapon to the dagger, even if the dagger is unobtained, which caused the attack button to do nothing after respawn.

Rogue Night changes

removedStorage capacity no longer drops to 100 when leaving the Everrun.
changedWaystones have returned - an updated save/load script was causing them to be destroyed at game launch.
fixedLockpick quick time event should be displaying properly now.
fixedReadjusted rain particle depth.
removedDying in hardcore mode no longer sets equipped weapon to the dagger, even if the dagger is unobtained, which caused the attack button to do nothing after respawn.

Bug Fixes:

  • Storage capacity no longer drops to 100 when leaving the Everrun.

  • Waystones have returned - an updated save/load script was causing them to be destroyed at game launch.

  • Lockpick quick time event should be displaying properly now.

  • Readjusted rain particle depth.

  • Dying in hardcore mode no longer sets equipped weapon to the dagger, even if the dagger is unobtained, which caused the attack button to do nothing after respawn.

Source

Steam News / 14 March 2026

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