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Steam News28 March 20263mo ago

Rogue Night Update - v1.1.0

Rogue Night will release on April 3rd, 2026! If you're planning on purchasing day 1, please remember to leave a review for the game to help support the discovery of Rogue Night!

In this update3

Full notes

Full Rogue Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • Balance
  • Gameplay
  • Performance
  • Fixes
addedChanges:Added a bounce mechanic on the Deathwheel enemy. They will now bounce off of walls and objects while chasing, with a short cooldown after.
addedChanges:Added Deathwheels to dungeons. Have fun.
changedChanges:Adjusted the quest text for the quest "The Fallen Kingdom."
fixedBug Fixes:Fixed an exploitable bug involving storage capacity.
fixedBug Fixes:Fixed a bug that caused the game to crash while destroying haystacks.
fixedBug Fixes:Fixed a bug with inconsistencies with day/night and darkness.

Rogue Night changes

  • Roguehero
addedAdded a bounce mechanic on the Deathwheel enemy. They will now bounce off of walls and objects while chasing, with a short cooldown after.
addedAdded Deathwheels to dungeons. Have fun.
changedAdjusted the quest text for the quest "The Fallen Kingdom."
fixedFixed an exploitable bug involving storage capacity.
fixedFixed a bug that caused the game to crash while destroying haystacks.

Rogue Night will release on April 3rd, 2026! If you're planning on purchasing day 1, please remember to leave a review for the game to help support the discovery of Rogue Night! Thanks for playing, and thanks for the support!

Changes:

  • Added a bounce mechanic on the Deathwheel enemy. They will now bounce off of walls and objects while chasing, with a short cooldown after.

  • Added Deathwheels to dungeons. Have fun.

  • Adjusted the quest text for the quest "The Fallen Kingdom."

Bug Fixes:

  • Fixed an exploitable bug involving storage capacity.

  • Fixed a bug that caused the game to crash while destroying haystacks.

  • Fixed a bug with inconsistencies with day/night and darkness.

  • Fixed a bug where pressing 'A' on the gamepad would restart the death animation, and delay the death mechanic.

Source

Steam News / 28 March 2026

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