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Steam News14 February 20264mo ago

Rogue Night Update - v1.0.5

New Features/Changes: Added a fix for button misalignment for super extra mega wide resolutions. The game will now detect these giant resolutions and set itself to windowed mode.

In this update2

Full notes

Full Rogue Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions6 changes2 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
  • Performance
addedNew Features/Changes:Added a fix for button misalignment for super extra mega wide resolutions. The game will now detect these giant resolutions and set itself to windowed mode. This is not the ideal solution for this but it is the most stable and safest solution.
changedNew Features/Changes:Updated "How to Play" section.
changedNew Features/Changes:Made bat movement more bat-like.
addedNew Features/Changes:Text boxes now continue from one to the next, rather than closing the text box, and opening a new one.
changedNew Features/Changes:Adjusted the collision detection for objects while building.
changedNew Features/Changes:Increased building range from player by 16 pixels.

Rogue Night changes

addedAdded a fix for button misalignment for super extra mega wide resolutions. The game will now detect these giant resolutions and set itself to windowed mode. This is not the ideal solution for this but it is the most stable and safest solution.
changedUpdated "How to Play" section.
changedMade bat movement more bat-like.
addedText boxes now continue from one to the next, rather than closing the text box, and opening a new one.
changedAdjusted the collision detection for objects while building.

New Features/Changes:

  • Added a fix for button misalignment for super extra mega wide resolutions. The game will now detect these giant resolutions and set itself to windowed mode. This is not the ideal solution for this but it is the most stable and safest solution.

  • Updated "How to Play" section.

  • Reactivated the notice board at the title screen to tell players to read "How to Play" if they don't know how to play..

  • Made bat movement more bat-like.

  • Text boxes now continue from one to the next, rather than closing the text box, and opening a new one.

  • Adjusted the collision detection for objects while building.

  • Increased building range from player by 16 pixels.

  • Added a tutorial button for the lantern when it gets dark.

  • The north gate of Elandris is now open, and no longer blocked.

  • Added text to the sign before the Oarlandwood.

  • Relocated southern upgrade portal so that players cannot reach it before finishing the tutorial.

  • Updated map to reflect new portal location.

Bug Fixes:

  • Wights no longer flicker while wandering.

  • Boars should be less buggy and flicker less.

  • Fixed a bunch of issues where using the gamepad would skip the intro video, send players to the title screen from the upgrades screen, and set the game to fullscreen when returning to the title screen.

  • Corrected text quest for Rhys' quest.

  • Corrected some misplaced tiles in the Underhall

  • Fixed an issue that caused players to slide around if rolling near a push block.

  • Bats should no longer get stuck.

  • Fixed an issue where the player and weapon attacks would become invisible after using a bed, breaking the lantern as well.

  • Fixed an issue where entering the Frozen Archives would unlock multiple achievements.

  • Added missing player indicators for the map, and fixed some broken ones.

Source

Steam News / 14 February 2026

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