In this update8
Full notes
Full Rocky Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Rocky Mayhem changes
Hi all,
This update brings the next brand new part of the Chaos difficulty, Cards of Chaos. This involves, for the first time in RM, selectable upgrades, including 2 new bullet types. This update also changes the font used throughout the game, more information below.
Cards of Chaos
Unlocked at the 50% charging mark, you will now be able to choose between 5 randomly picked cards. No 5 cards are ever the same, whether they're a completely different type or hold a different value. The upgrade you choose will shape your fate. Whether you escape or not, depends on what card you choose.
Fully Repaired: Heals 3HP
Less Asteroids: 15% less asteroids spawn
+ Critical Rate: Applies 1 - 8% increase to your crit chance
+ Countdown: Adds 1 to 10 seconds to the clock
+ Health Bar: Heals between 1-2HP
+ Fire Rate: Increases your firing speed by 13%
++ Fire Rate: Increases your firing speed by 20%
Siphon Bullets: Adds these bullets to your arsenal
Mega Bullets: Adds these bullets to your arsenal
Death: Adds 33% to firing speed, 10% to critical rate, removes 10 seconds and adds 40% asteroids
New Bullet: Siphoning Bullet (Exclusive to Chaos)
This new bullet has a 2% chance of shooting and emits a green glow. On impact, this bullet will destroy / damage whatever it hits, and grant you a health bar back.
New Bullet: Mega Bullet (Exclusive to Chaos)
This new bullet has a 2% chance of shooting and emits a blood red glow. Unlike the other bullets, this bullet does not destroy itself upon impact, be half the size of a deity, and can take out multiple enemies at once. This will only ever feature within Chaos. Alongside this, the '+10% Asteroids' event has been removed and implemented into the base asteroid spawner stats, and a new '+3% Mega Chance' has been put in it's place.
Font Change
Due to incorrect license usage, I have completely changed the font for the entire game. Whether this will be a permanent change or not is yet to be seen. Promotional material, as well as the title in the menu will remain the same old font, as I do have correct licensing for it, but as for everything else, it has been changed. There may be issues with text scaling, which will be fixed as soon as possible. This is rather unfortunate as the game has been using this font primarily for 6 years. But, hopefully either the new font feels right eventually, or I will go shopping for a license for the old one!
Patch Notes (01/08/2026)
New
- Chaos2 new bullet types
- Chaos10 new pickable upgrades
Changes
- ChaosRemoved preset upgrades from 50%
- ChaosRemoved '+10% Asteroids' and implemented into base game stats
- ChaosLowered Shield Uptime upgrade by 20%
Tutorial: Layout has been reorganised
- GeneralRemoved 'Mode: XXXX' in all modes
Fixes
- ChaosFixed '+5% Critical Rate' mistype
Source
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