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Steam News29 July 202611d ago

Beta Branch: Build 23 Update #3 Now Live

Hi all, The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things.

In this update4

Full notes

Full Rocky Mayhem update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions7 changes0 removals
  • Compatibility
  • Balance
  • Events
  • Gameplay
changedThe next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things. Next build will be released later today, with Patch #23 ready for launch by Thursday the latest.
changedPlanned / In-development:All Modes: Critical Damage mechanic
addedNewV3 of 'Chaos' difficulty for Classic Comments: Slight improvements have been made to add to the chaos. Major improvements include adding a 'Game Over' screen when the timer runs out, and a victory screen for winning. Rewards have also been increased by $500 and 10 levels.
addedNew2 Steam Achievements Replaced with new ones Note: A lot of the code was repurposed as 2 of the old achievements conflicted with other modes and didn't always unlock, so unfortunately they were replaced. I've tested all old achievements and no more of them have issues unlocking, so they will no longer be touched.
changedChangesSettings: Increased 'Realism' Brightness, Decreased 'Default' and 'Bright' by 15%
changedChangesChaos: Patrol Ships spawn 12% faster

Rocky Mayhem changes

changedThe next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things. Next build will be released later today, with Patch #23 ready for launch by Thursday the latest.
changedAll Modes: Critical Damage mechanic
addedV3 of 'Chaos' difficulty for Classic Comments: Slight improvements have been made to add to the chaos. Major improvements include adding a 'Game Over' screen when the timer runs out, and a victory screen for winning. Rewards have also been increased by $500 and 10 levels.
added2 Steam Achievements Replaced with new ones Note: A lot of the code was repurposed as 2 of the old achievements conflicted with other modes and didn't always unlock, so unfortunately they were replaced. I've tested all old achievements and no more of them have issues unlocking, so they will no longer be touched.
changedSettings: Increased 'Realism' Brightness, Decreased 'Default' and 'Bright' by 15%

Hi all,

The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things. Next build will be released later today, with Patch #23 ready for launch by Thursday the latest.

Planned / In-development:

  • All Modes: Critical Damage mechanic

  • Chaos: BRUTE Bonus Charge

  • Chaos: Balancing

Beta Patch Notes (29/07/2026)

New

  • V3 of 'Chaos' difficulty for Classic

    Comments: Slight improvements have been made to add to the chaos. Major improvements include adding a 'Game Over' screen when the timer runs out, and a victory screen for winning. Rewards have also been increased by $500 and 10 levels.

  • 2 Steam Achievements Replaced with new ones

    Note: A lot of the code was repurposed as 2 of the old achievements conflicted with other modes and didn't always unlock, so unfortunately they were replaced. I've tested all old achievements and no more of them have issues unlocking, so they will no longer be touched.

Changes

  • Settings: If you have never selected a setting, brightness will automatically be 'Default'

  • SettingsIncreased 'Realism' Brightness, Decreased 'Default' and 'Bright' by 15%
  • Chaos: Patrol Ships spawn 12% faster

  • ChaosUpdated Ship Battery bar's empty colour
  • ChaosAdded 2 new boundary turrets to the sides
  • ChaosIncreased boundary turret activation range by 25%
  • ChaosReduced boundary turret visibility by 85%

Source

Steam News / 29 July 2026

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