Update history
Latest Rise for the Fight - Early Access updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Rise for the Fight - Early Access
Rise for the Fight: Early Access - Half One 2026 ROADMAP
Happy Holidays, everyone! With 2025 coming to an end, I would like to take a moment to thank everyone who has tried my game this year, and especially those who have provided positive or constructive feedback to help mak…
Announcement - Rise for the Fight - Early Access
Rise for the Fight Pre-Beta 1.2 Out Now!
Hello everyone. Sorry for my hiatus. I've been drained lately and haven't had much motivation to do much of anything. It really is difficult dealing with it, but I gained enough motivation to work on a small patch updat…
Announcement9 changes7 numericCompatibility - Rise for the Fight - Early Access
Rise for the Fight - Pre Beta 1.1 Out Now
Hello everyone. I am due for a new update to the game. It's been a while since the release of the Pre Beta update. Speaking of the Pre Beta Release, for those who aren't caught up with what's been added and changed, Her…
Store39 changes15 numericCompatibility - Rise for the Fight - Early Access
Rise for the Fight: Pre-Beta (Out NOW)
Hello everyone. As promised, the Pre-Beta for Rise for the Fight is out now! This is the biggest update made to the game ever. I'm really excited to share the details on what I've been cooking up since April this year,…
Store104 changes44 numericFix - Rise for the Fight - Early Access
Rise for the Fight - Pre-Beta Available 8/1/25
Hello everyone. Rise for the Fight is almost ready for pre-beta. I mentioned a while ago that the game was being worked on to be prepared for beta, which is still the case. However, the game is far from ready to go into…
Announcement5 changesCompatibilityGameplay - Rise for the Fight - Early Access
Rise for the Fight - Mode Design Contest
Good afternoon, everyone. Rise for the Fight is nearing completion for a beta release, and with it coming soon, I would like to host a Game Mode Design Contest! I am actively looking for new things to add from the commu…
Announcement1 changeCompatibility - Rise for the Fight - Early Access
Rise for the Fight - Overshield Preview + Matchmaking Playtest
Hello. I have another progress update for you. I have a new powerup for my game: Overshield! Overshield will give your shields a one-time-per-pickup 3x boost. This powerup looks like a green orb, and will replace the Qu…
Announcement2 changesGameplayMaps - Rise for the Fight - Early Access
Rise for the Fight - Shader Preview
hello everyone. I would like to show you what I've been working on lately... I've been working on adding shaders to my game! Here's what to expect with this new shader: Improved lighting - Improved shadow casting - Glow…
Announcement3 changesGameplayPerformance - Rise for the Fight - Early Access
Rise for the Fight - Beta Snippet 7 Out Now
Good evening. This may or may not be the last update for now, as I need to focus on getting the game ready for a beta release. For now, I released Beta Snippet 7. Here's the changes I made to the game: ADDITIONS AND ADJ…
Announcement13 changes5 numericCompatibility - Rise for the Fight - Early Access
Rise for the Fight - Beta Snippet 6 Patch 2 Out Now
Good morning! Today's Patch Update consists of a Sandbox Update. Some were mostly left unchanged, However, all weapons that had no recoil have had a recoil update applied, and all guns had a Damage Falloff update applie…
Announcement7 changes1 numericBalance - Rise for the Fight - Early Access
Rise for the Fight - Beta Snippet 6 Patch 1 Out Now
Hello. There were some things with the previous update that needed to be addressed, so this patch update fixes those issues. With that said, here is the changelog for Beta Snippet 6 Patch 1: GAME MODE CHANGES: (INFECTIO…
Announcement14 changes5 numericFix - Rise for the Fight - Early Access
Rise for the Fight - April Fools!
April Fools! Today is a special update for the April Fools occasion. This is a bit late though, but better late than never. As of the making of this post, it's 8:55pm MST, April 1, 2025. Here is the changelog for the Ap…
Announcement4 changes2 numericMaps





