Full notes
Full Rise for the Fight - Early Access update
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Repeated intro
hello everyone.
What changed
0 fixes2 additions1 change0 removals
- Gameplay
- Performance
addedI've been working on adding shaders to my game!
addedHere's what to expect with this new shader:
changedImproved lighting - Improved shadow casting - Glowing Optics and Map Objects, such as Perk Zombies, and Torches on maps.
Rise for the Fight - Early Access changes
addedI've been working on adding shaders to my game!
addedHere's what to expect with this new shader:
changedImproved lighting - Improved shadow casting - Glowing Optics and Map Objects, such as Perk Zombies, and Torches on maps.
I would like to show you what I've been working on lately...
I've been working on adding shaders to my game!
Here's what to expect with this new shader:
Improved lighting - Improved shadow casting - Glowing Optics and Map Objects, such as Perk Zombies, and Torches on maps.
If you have any feedback on this, feel free to let me know.
Appreciated! -Reece
Source
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