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Steam News7 April 20251y ago

Rise for the Fight - Beta Snippet 6 Patch 1 Out Now

Hello. There were some things with the previous update that needed to be addressed, so this patch update fixes those issues.

Full notes

Full Rise for the Fight - Early Access update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello.

What changed

2 fixes0 additions12 changes0 removals
  • Fixes
  • Compatibility
  • Balance
  • Gameplay
  • Server
fixedThere were some things with the previous update that needed to be addressed, so this patch update fixes those issues.
changedWith that said, here is the changelog for Beta Snippet 6 Patch 1:
changedIncreased Zombie Movement Speed from to 10w / 15s, to 15w, 22.5s in Alpha Zombies.
changedIncreased Slide Force from 50 to 100 in all Infection Modes.
changedSwitched Last Man Standing weapon from DSG4 to SG3 in Alpha Zombies.
changedIncreased Kills to Win from 10 to 20 in Slip & Slide.
Slide Force50100Slide Force increased, buffKills to Win1020Kills to Win increased, buffZombie Health Increment for each round2550Zombie Health Increment for each round increased, buffP13 Shield Damage305P13 Shield Damage decreased, nerf

Rise for the Fight - Early Access changes

fixedThere were some things with the previous update that needed to be addressed, so this patch update fixes those issues.
changedWith that said, here is the changelog for Beta Snippet 6 Patch 1:
changedIncreased Zombie Movement Speed from to 10w / 15s, to 15w, 22.5s in Alpha Zombies.
changedIncreased Slide Force from 50 to 100 in all Infection Modes.
changedSwitched Last Man Standing weapon from DSG4 to SG3 in Alpha Zombies.

There were some things with the previous update that needed to be addressed, so this patch update fixes those issues.

With that said, here is the changelog for Beta Snippet 6 Patch 1:

GAME MODE CHANGES:

(INFECTION)

  • Increased Zombie Movement Speed from to 10w / 15s, to 15w, 22.5s in Alpha Zombies.

  • Increased Slide Force from 50 to 100 in all Infection Modes.

  • Switched Last Man Standing weapon from DSG4 to SG3 in Alpha Zombies.

(SLIP AND SLIDE)

  • Increased Kills to Win from 10 to 20 in Slip & Slide.

(MOSHPIT)

  • Brought back SR76 to Moshpit as a regular weapon, and not a Power Gun.

  • Increased Zombie Health Increment for each round from 25 to 50.

XP AND PROGRESSION CHANGES:

  • Decreased XP Given per kill in Moshpit and Decapit from 100XP / 200XP (2XP), to 25XP / 50XP (2XP).

  • Increased XP Given per kill in Multiplayer from 50XP / 100XP (2XP) to 100XP / 200XP (2XP).

SANDBOX CHANGES:

  • Decreased P13 Shield Damage from 30 to 5.

  • Decreased CSP Base Damage from 40 yo 25.

  • Decreased CSP Damage Multiplier from 4 to 3.

Hoping this update makes things more fair for everyone playing. Let me know if there is anything else that needs to be fixed.

Thanks! -Reece

Source

Steam News / 7 April 2025

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