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Steam News20 February 20264mo ago

Rise for the Fight - PreBeta 2026.1.1a Out Now

Hello everyone. A new patch update is out for Rise for the Fight. Here's the changelog: GENERAL ADDITIONS AND CHANGES: - Decreased Server Send Rate from 16 and 2/3 times a second to 10 times a second to reduce network l

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Full Rise for the Fight - Early Access update

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Repeated intro

Hello everyone. A new patch update is out for Rise for the Fight.

Here's the changelog

GENERAL ADDITIONS AND CHANGES: - Decreased Server Send Rate from 16 and 2/3 times a second to 10 times a second to reduce network lag.

SANDBOX ADDITIONS AND CHANGES

What changed

1 fix1 addition5 changes0 removals
  • Server
  • Balance
  • Gameplay
addedHello everyone. A new patch update is out for Rise for the Fight. Here's the changelog: GENERAL ADDITIONS AND CHANGES: - Decreased Server Send Rate from 16 and 2/3 times a second to 10 times a second to reduce network lag. SANDBOX ADDITIONS AND CHANGES:
changedIncreased DBS Damage from 20 to 25.
changedIncreased DBS Shield Damage from 20 to 25. -Decreased DMR10 Headshot Damage Multiplier from 5x to 2x.
changedIncreased DMR10 Shield Damage from 25 to 50.
changedIncreased SG3 Damage from 10 to 20.
changedIncreased SG3 Shield Damage from 10 to 20.
DBS Damage2025DBS Damage increased, buffDBS Shield Damage2025DBS Shield Damage increased, buffDMR10 Shield Damage2550DMR10 Shield Damage increased, buffSG3 Damage1020SG3 Damage increased, buff

Rise for the Fight - Early Access changes

addedHello everyone. A new patch update is out for Rise for the Fight. Here's the changelog: GENERAL ADDITIONS AND CHANGES: - Decreased Server Send Rate from 16 and 2/3 times a second to 10 times a second to reduce network lag. SANDBOX ADDITIONS AND CHANGES:
changedIncreased DBS Damage from 20 to 25.
changedIncreased DBS Shield Damage from 20 to 25. -Decreased DMR10 Headshot Damage Multiplier from 5x to 2x.
changedIncreased DMR10 Shield Damage from 25 to 50.
changedIncreased SG3 Damage from 10 to 20.
  • Increased DBS Damage from 20 to 25.

  • Increased DBS Shield Damage from 20 to 25. -Decreased DMR10 Headshot Damage Multiplier from 5x to 2x.

-Increased DMR10 Shield Damage from 25 to 50.

  • Increased SG3 Damage from 10 to 20.

  • Increased SG3 Shield Damage from 10 to 20.

GAME MODE CHANGES

- Revised Showdown Game Mode.

Here are the rules for it

- Max Rounds: 0 from 1 (as many rounds as needed for the score limit to be reached.) - Upgrade Point Grant Timer: 5s from 10s - Score to Win: 3 from 1. - Kills needed to win round when Last One Standing: 0 from 5 (no minimum kill threshold to win the round.) - Random Weapon Pick on Enemy Killed: false - Loadout: DMR10 and P13 from P13 only.

BUG FIXES

- Fixed an issue on all score-based game modes (except for Gun Game), causing points to be added on every kill when the Kills to Win value is set to false. That's all for today's patch. See you in the fight! -Reece

Source

Steam News / 20 February 2026

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