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Steam News6 June 20179y ago

Patch 1.0.2 available!

Hey Rezrog fans! Thanks to your great feedback we can now deliver another round of improvements and fixes. Rezrog 1.0.

Full notes

Full Rezrog update

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What changed

0 fixes2 additions4 changes3 removals
  • Gameplay
addedHey Rezrog fans! Thanks to your great feedback we can now deliver another round of improvements and fixes. Rezrog 1.0.2 change log:
changedCollision system calculations updated, should reduce the unpassable tile issue count, including kills with some skills
changedBone wall skill updated, should not cause any more issues
removedSummon behavior updated, they should no longer stand on the same spot when a target as available near him or near the summoner
changedBig (2x2 tile) monster spawning in corner prop (web, snow) have no more problems with its collision
changedEquippable gem buff logic updated, should no longer have buffs from previously played characters

Hey Rezrog fans! Thanks to your great feedback we can now deliver another round of improvements and fixes. Rezrog 1.0.2 change log:

  • Collision system calculations updated, should reduce the unpassable tile issue count, including kills with some skills

  • Consumable skill exp books properly give the exp to the equipped skills now

  • Bone wall skill updated, should not cause any more issues

  • Summon behavior updated, they should no longer stand on the same spot when a target as available near him or near the summoner

  • Big (2x2 tile) monster spawning in corner prop (web, snow) have no more problems with its collision

  • Equippable gem buff logic updated, should no longer have buffs from previously played characters

  • Transferring items to character will full inventory will no longer discard the item transferred

  • Boss level gold loss no longer happens

  • Tavern menu can now be accessible by "esc" key

We continue to strive to make Rezrog the best it can be so remember to report any bugs here .

Source

Steam News / 6 June 2017

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