Full notes
Full Rezrog update
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What changed
- Gameplay
Hey Rezrog fans! Thanks to your great feedback we can now deliver another round of improvements and fixes. Rezrog 1.0.2 change log:
Collision system calculations updated, should reduce the unpassable tile issue count, including kills with some skills
Consumable skill exp books properly give the exp to the equipped skills now
Bone wall skill updated, should not cause any more issues
Summon behavior updated, they should no longer stand on the same spot when a target as available near him or near the summoner
Big (2x2 tile) monster spawning in corner prop (web, snow) have no more problems with its collision
Equippable gem buff logic updated, should no longer have buffs from previously played characters
Transferring items to character will full inventory will no longer discard the item transferred
Boss level gold loss no longer happens
Tavern menu can now be accessible by "esc" key
We continue to strive to make Rezrog the best it can be so remember to report any bugs here .
Source
Changelog.gg summarizes and formats this update. How we read updates.
