Full notes
Full Rezrog update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Maps
- Performance
Patch 1.1.1 brings a lot of changes and fixes and is available to everyone right now! Here is the full list: Fixes
Prisoner release logic updated, less prisoners being stuck now
Repairing fully damaged weapons properly restores weapon stats in all cases now
Fixed a few issues with game sounds (reveal sound on zero volume, music stopping abruptly, door open sound playing twice)
Monstropedia tooltip is now properly displayed in tavern
Enemy summoned props logic updated, less issues
Line of sight logic updated, fixed some issues with Teleport skill
Level 40 boss can no longer kick the player outside the boss area
Rare issue of level 40 boss throwing a rock onto the tile with a player in it fixed
Fixed issues where Summon Demon would consume mana when used with a demon already present on the battlefield
Skill targeting highlight updated (Fire Breath, Targeted Quake, Piercing Attack highlight is more consistent now)
Hotbar icon select/deselect logic updated, fixed some issues where the skill flags would get stuck visually
Multiple text fixes on various languages, where the text would not fit on lower resolutions
Dungeon generation logic updated, fixing cases where the dungeon would spawn with walls that can be walked through
Issue when the player cannot click anything in the tavern after the tutorial is fixed
Chain Lightning issue that would stop the game is fixed
Chain Lightning and other multi hit skills will no longer damage prisoners
Switching between skills with prop highlight will now properly refresh the highlight
Using space to end turn while skill highlight is on will now properly remove it
Fixed an issue with spider web not disappearing from summoned minion after its duration ends
Arcane Missiles issue that would stop the game is fixed
Level 20 boss issue that would stop the game is fixed
Level 20 boss will no longer push player character through not passable props like Ice Slab or Bone Wall
Level 20 boss can no longer be oneshot by reflecting his freezing effect with Magic Shield
Fixed an issue with level 80 boss that would make him teleport outside the arena
Vendor sell value corresponds to the value in the item tooltip now
Fixed an issue where summoned prop HP bar will get stuck in place
World map camera issue that would nudge the map when moving cursor was fixed
Fixed an issue with immobilizing some of the bosses that would make the game stuck
Broken sword objective issue that would prevent the player from being able to finish the dungeon was fixed
Menu callout restricted in menu while loading
Piercing strike highlight logic updated
Case of skill select sound being looped using fortitude piercing strike combination fixed
Action bar hotkey input blocked while in pause menu
Enter dungeon tooltip no longer gets stuck
Skillbook title no longer changes to other text during gameplay
Minor bugfixes and performance improvements under the hood
Improvements:
Trader menu right click to buy items
Right click to equip items in inventory
Right click to move item from/to stash
Sort button added to stash
Output log clutter unnecessary statement generation removed, logs will be clearer now
Small amount of exp will be granted upon killing crystal spawned enemies
PLEASE NOTE: If you are experiencing issues with existing save games, please remove everything from the following folder before starting a new game: Windows: C:\Users\%your Windows user name%\AppData\LocalLow\Soaphog\Rezrog Mac: ~/Library/Application Support/unity.Soaphog.Rezrog Linux: ~/.config/unity3d/Soaphog/Rezrog Also note that the game uses Steam Cloud and if you delete save files and launch the game Steam may automatically download old saves back.
Source
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