Full notes
Full Rezrog update
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What changed
- Gameplay
- Performance
- UI and audio
- Fixes
Rezrog fans! The whole dev team at Soaphog Games have been working hard behind the scenes to improve your Rezrog experience. There are an array of new features as well as bug fixes to squash some of those more pesky critters as reported - thank you once again for your ongoing feedback and reports.
Here is what's in version 1.1.0:
New additions:
Massive game optimization, game should use less memory and load faster
New monstropedia screen implemented, track enemy stats, skills and get bonuses for killing multiple enemies of the same kind
Inventory sort button added
16:10 screen support added
Summoned monsters now have an X button near their nameplate to disband them
Bug fixes:
Fixed multiple errors in translation text
Lvl 36 stone golem magic shield interaction with player thorn defense now works properly
Fixed rare ice nova game hang issue
Updated skill with multiple attack logic, reduced a number of bugs when a monster is hit with those while moving
Prop mouse collision adjusted for easier tile access
Octopus skill use in rare cases that used to hang the game no longer does it
Multiple skill interactions with big monsters were fixed
Mana leech game halting bug fixed
Swamp spider web not disappearing fixed
Snail lieutenant skill use crash fixed
PLEASE NOTE: If you are experiencing issues with save games, please remove everything from "C:\Users\%your Windows user name%\AppData\LocalLow\Soaphog\Rezrog" before starting a new game.
Source
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