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Build 0.9.51 - Impulse Wars Revamp!
Impulse Wars has once again been revamped. The improvements of ramps and slope behavior should lead to more consistent gameplay now. We still have many variables that may be tuned live, but our goal is to find one set t…
Build 0.9.26 - Improvements To Impulse Wars
Quite a few updates to Impulse Wars to improve the gameplay! Forward tank velocity no longer negates impulse missile power when on a slope or ramp. Forward tank velocity negates only on flat surfaces now. This reduces t…
Mouse Aiming Added!
Mouse Aiming While it was never intended for Rezarus to be played like a modern first-person game, maybe the best course of action is to allow users to choose between a more modern control set and the retro keyboard onl…
Build 0.8.45 - VFX Added!
VFX Graph GPU-driven particle systems can easily render 10 to 100 times more particles than CPUs (with the caveat that collisions are not as easily handled). Rezarus begins adding VFX support by adding VFX graph particl…
Build 0.8.37 - Performance Fixes
Performance Fixes (UPDATE) ALL: In the graphics settings the Volumetric Quality setting now better scales performance. Also, you may toggle off a certain reflection type that was recently added (SSR). For best performan…
Build 0.8.27
(UPDATE / FIX) VOICE: Added some local ordering and better detection of remote start/stop. This should improve some of the stuttering issues we've had so far.
Build 0.8.26 - Voice Activation Added
Continuing testing of voice chat... (UPDATE) VOICE: Added voice activation. You may now select between push-to-talk (now button V) or voice activation in the audio settings. Also added options to increase voice buffer s…
Build 0.8.25 - Voice Chat Added!
Build 0.8.25 - Voice Chat Added! (UPDATE) ALL: VOICE added! For initial testing we are doing arena-wide push-to-talk (button B - will be bindable later). You will have the capability to mute your own microphone (if you…
Build 0.8.22 - Singularity!
(\ UPDATE\) \ ARENA\: Singularity updated with some caution tape to make it more obvious where the holes are. Some ramps have been added just outside base as well to prevent that area from being too much of a dead space…
Build 0.8.21
(UPDATE) IMPULSE: New arena Singularity added into the rotation for testing!
Build 0.8.20
(UPDATE) IMPULSE: Destroying a tank in No Heal mode now also rewards +40hp. If you assisted a kill either via double or stolen ms/smash, you are still rewarded +20hp. If a friendly drone destroys a tank (and the kill is…
Build 0.8.19
(UPDATE) IMPULSE: Scorpion saves are now implemented! For these to work well, catching tanks in No Heal arenas no longer works. Saving rewards: your health resets back to its max, +2000 save bonus (on top of the +2000 a…
Build 0.8.16
(UPDATE) ARENA: DecemX detailed. Please report any performance issues! Sats also now bob up and down, just as a small detail improvement while making them a little harder to shoot down. (UPDATE) BASES: Touching your own…
Build 0.8.15
(UPDATE) ARENA: ProjectX detail update. Please report any performance issues! (UPDATE) IMPULSE: Attic rotated in. (UPDATE / FIX) STEAM: Login error code 76 should happen less frequently now. If you still see it, please…
Build 0.8.14
(UPDATE) ALL: Kill verbs updates! Impulse Wars adds 'scorpion smashed by' and 'sniped by'. Phoenix wars adds 'sat down by' and 'sniped by'. Total Wars now adds 'wasted by' for mine kills. The new missile verbs are also…
Build 0.8.12
(UPDATE) ALL: Ghosting has been a persistent issue so more measures have been taken in attempt to prevent it from happening. The root cause of ghosting is still unknown as only some players experience the issue when it…
Build 0.8.07
(UPDATE) CONTROLLER: Rezarus now has the ability to bind all tank actions to Xbox Controllers and other similar devices with the same layout or scheme (like RoG-Ally). Total Wars CTF will still receive more updates to m…
Build 0.8.06
(UPDATE) EVENT: Rapid fire missiles caused a screen flashing effect due the lens flare effect combined with rapid fire. During an event the lens flare effect is now disabled. (UPDATE) EVENT: No longer saves weapon fired…
Build 0.8.05
(UPDATE) EVENT: Impulse moon shots are now disabled during impulse events. (UPDATE) ALL: Default grass density is now set to 0 so new users have better performance. The grass will eventually be updated to patches around…
Build 0.8.04 Updates & Fixes
(UPDATE) PRACTICE: Purple bots now move in a manner that more closely resemble players (before this update they could turn at speeds that exceeded what players could do). Purple bots have also been updated to have ~50%…
