Update log
Full Rezarus update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
1 fix0 additions0 changes2 removals
- Events
- Performance
removed(UPDATE) EVENT: Rapid fire missiles caused a screen flashing effect due the lens flare effect combined with rapid fire. During an event the lens flare effect is now disabled.
removed(UPDATE) EVENT: No longer saves weapon fired and hit stats as these may become heavily skewed while rapid fire events are running.
fixed(FIX) ALL: A bug that would sometimes render a newly spawned weapon near the origin of the camera (an effect that could be visually jarring) should now be resolved as well.
- (UPDATE) EVENTRapid fire missiles caused a screen flashing effect due the lens flare effect combined with rapid fire. During an event the lens flare effect is now disabled.
(UPDATE) EVENT: No longer saves weapon fired and hit stats as these may become heavily skewed while rapid fire events are running.
- (FIX) ALLA bug that would sometimes render a newly spawned weapon near the origin of the camera (an effect that could be visually jarring) should now be resolved as well.
Source
