Update log
Full Rezarus update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Balance
- Gameplay
(UPDATE) IMPULSE: Destroying a tank in No Heal mode now also rewards +40hp. If you assisted a kill either via double or stolen ms/smash, you are still rewarded +20hp. If a friendly drone destroys a tank (and the kill is not awarded to a player), then all players on that color received +10hp.
- (UPDATE) UIIcons added for certain types of chat messages in the arena chat box to make it look and feel more dynamic.
(UPDATE) PHANTOM: Now takes 50% fall damage (relative to all other tanks). This buffs it for stealth and evasion as with its lopsided armor/health pool, it can now take quite a bit of falling damage without smoking.
- (UPDATE / FIX) LITETank slowness moving up ramps decreased due to increased gravity. The other tanks are left alone for the time being giving the Lite a slight movement buff relative to other tanks in this area.
Source
