Rezarus
Steam News 18 September 20258mo ago

Build 0.8.25 - Voice Chat Added!

Build 0.8.25 - Voice Chat Added! (UPDATE) ALL: VOICE added! For initial testing we are doing arena-wide push-to-talk (button B - will be bindable later). You will have the capability to mute your own microphone (if you…

Update log

Full Rezarus update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix2 additions2 changes0 removals
  • UI and audio
addedBuild 0.8.25 - Voice Chat Added!(UPDATE) ALL: VOICE added! For initial testing we are doing arena-wide push-to-talk (button B - will be bindable later). You will have the capability to mute your own microphone (if you have one), mute individual players, and adjust voice volume globally. This has been tested with 2-3 players offline, but we need testing to see how this performs when many more are speaking at once. Once arena-wide push-to-talk is verified working well, we can move onto to team, arena, and even proximity channels.
changedBuild 0.8.25 - Voice Chat Added!(UPDATE) IMPULSE: TKs via scorpions should now register (i.e. if you pull a team mate down into a hole in Singularity). If you TK twice within 5 minutes, your account will be on a 5 minute timeout. If accidental TKing (or even incidental via trying to help) happens too much, we can reduce or modify the effect of scorps on grounded tanks.
fixedBuild 0.8.25 - Voice Chat Added!(FIX) IMPULSE: Friendly fire scorpions factoring into assists fixed.
addedBuild 0.8.25 - Voice Chat Added!(UPDATE) ARENA: Mosh has some pillars added to the rear of the bases which should help make base killing a little tougher.
changedBuild 0.8.25 - Voice Chat Added!(UPDATE) PHYSICS: Walls less bouncy.

Build 0.8.25 - Voice Chat Added!

  1. (UPDATE) ALLVOICE added! For initial testing we are doing arena-wide push-to-talk (button B - will be bindable later). You will have the capability to mute your own microphone (if you have one), mute individual players, and adjust voice volume globally. This has been tested with 2-3 players offline, but we need testing to see how this performs when many more are speaking at once. Once arena-wide push-to-talk is verified working well, we can move onto to team, arena, and even proximity channels.
  2. (UPDATE) IMPULSE: TKs via scorpions should now register (i.e. if you pull a team mate down into a hole in Singularity). If you TK twice within 5 minutes, your account will be on a 5 minute timeout. If accidental TKing (or even incidental via trying to help) happens too much, we can reduce or modify the effect of scorps on grounded tanks.

  3. (FIX) IMPULSEFriendly fire scorpions factoring into assists fixed.
  4. (UPDATE) ARENAMosh has some pillars added to the rear of the bases which should help make base killing a little tougher.
  5. (UPDATE) PHYSICS: Walls less bouncy.

Source

Steam News / 18 September 2025

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