Update log
Full Rezarus update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Impulse Wars has once again been revamped.
The improvements of ramps and slope behavior should lead to more consistent gameplay now. We still have many variables that may be tuned live, but our goal is to find one set that feels good across all arenas which may require further reduction of code (and thus complexity) of the mode.
The center Mosh ramps might still give us some issues, so for now keep treating the shallower of the two (the shallowest ramp found in game) as effectively flat ground for the time being.
Source
