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Latest Restitutor: Empire Restored updates
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- Restitutor: Empire Restored
Patch 0.12: 4 New Provinces, Heresies, Tolerance, and Ecumenical Councils
I am pleased to present Patch 0.12, expanding Restitutor into Germania and Hispania while bringing the religious disputes of Late Antiquity into the game. Germania, Tarraconensis, Lusitania, and Baetica are now playable…
Event30 changesFixBalance - Restitutor: Empire Restored
Patch 0.11 and Roadmap to Early Access
I am pleased to present Patch 0.11, arriving on schedule as our roadmap to Early Access. This update introduces historical narratives from 400 A.D. to 476 A.D., a new Barbarian Raid mechanic, and unique provincial flavo…
Event38 changesGameplayMaps - Restitutor: Empire Restored
Patch 0.10: Map, UI, Social Class and Provincial Spirits
Map Rework Map now supports different overlay modes: Terrain (default), Tile Output, Tile Upgrades, Tile Defense, Tile Maintenance. - Map rendering code has been refactored to improve performance UI Revamp UI layout has…
Patch notes8 changesMapsUI/audio - Restitutor: Empire Restored
Patch 0.9 And Plans After Steam Next Fest
Greetings Restitutors, I am happy to announce that Patch 0.9 is now available for both the playtest and demo build - players trying out the demo during Steam Next Fest will receive this update as well. Patch 0.9 is comp…
Patch notes14 changes2 numericFix - Restitutor: Empire Restored
Free Demo Now Available (and Patch 0.8)
Hello, After a full year of development and six months of playtesting, I'm excited to announce that the public demo of Restitutor: Empire Restored is now available to everyone. You can jump in and try it right now! Rest…
Patch notes19 changes2 numericFix - Restitutor: Empire Restored
Patch 0.7: Bring the World Alive and Flavorful
Hello, I am happy to present Patch 0.7 - hopefully this update is the last playtest patch before the public demo. It expands the historical setting, adds regional flavor, and greatly deepens the content for Lugdunensis…
Event17 changesGameplayBalance - Restitutor: Empire Restored
Patch 0.6: Economy Overhaul
Economy Overhaul In this version, the economy has been rebuilt from the ground up. Two new mechanisms are introduced: production and trade. Production Each tile has a tile output (grain, wood, iron ore and livestock), d…
Event11 changesFixBalance - Restitutor: Empire Restored
Patch 0.5: Revamp, Revamp, Revamp
Hi, I am happy to announce that Patch 0.5 is now available! It took a bit longer than planned as I was sick - now that I have mostly recovered, I am slowly catching up. Guarantee Defense and Deter Aggression The Protect…
Patch notes11 changesGameplayServer - Restitutor: Empire Restored
Patch 0.4: A Whole New War
In Patch 0.4, I've given NPCs the capability to declare war - on players and on each other. This actually completely revamps how warfare works. In previous patches, NPC provinces are passive - they do not declare wars a…
Event15 changesFixGameplay - Restitutor: Empire Restored
Patch 0.3: Great Power Actions, Senate & Consul
Great Power Actions The 5 most prestigious provinces in the past year are considered "great power" and a series of "great power actions" become available. Demand a Tile Demand a Tribute Demand Election Backing Denounce…
Patch notes8 changesBalanceGameplay - Restitutor: Empire Restored
Patch 0.2: Social Classes, Family Tree, Army Unit/General and Open Playtest!
Social Classes A new social class simulation has been added in this patch, which is inspired by EU4's estate (but not quite the same). A province's residents are divided into senate, equites, and plebs classes. For each…
Store7 changesGameplayUI/audio


