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Latest Repel The Rifts updates
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- Repel The Rifts
v0.18.14 Patchnotes - Hotfix Level Limit
I forgot to increase the level cap after adding new tech nodes to the tree! The new (soft) level cap is 76. Sorry Commanders! RefinedBear Full Changelist Bugs Fixed (increased) level cap to 76 to make sure all Tech node…
Patch notes2 changesFixGameplay - Repel The Rifts
v0.18.13 Patchnotes - Mixed Bag of Changes!
Hello Commanders! This update is a mixed bag of different things. There isn't one singular big thing to talk about but hopefully is a fun update nonetheless. Skins for Towers There is a new customization menu accessible…
Event19 changesFixUI/audio - Repel The Rifts
v0.17.9 Patchnotes - Laboratory, Mortar, Custom Mode and More
Hello Commanders! In this new update, I've added two new towers, another game mode (Custom mode) and some other changes. I hope you enjoy the new changes! Laboratory and Mortar Towers The first tower is the Laboratory t…
Event18 changesFixGameplay - Repel The Rifts
v0.16.9 Patchnotes - Factory Tower and Daily Challenge Mode
Hello Commanders! In this new update, I've added a new tower, a new game mode and some other miscellaneous fixes and changes. The promised endless changes in the last patch notes are still coming, I just need a bit more…
Event14 changesFixGameplay - Repel The Rifts
0.15.4 Patchnotes - Beam Tower and Sneak Peak of what's next!
Hello Commanders! New Tower! In this update, I've included the Beam Tower, a new tower that is designed to take down slow, tanky enemies. It isn't associate to any Commander as a starting tower, and can be unlocked in t…
Event10 changesFixGameplay - Repel The Rifts
v0.14.9 Patchnotes - Events System and More
Hello Commanders! In this latest update, I've added v1 of the Events system into the game. Optional events will occur on days 8, 14 and 20 and provide some rewards for small challenges. For now I have created 36 event v…
Event23 changesBalanceGameplay - Repel The Rifts
Upcoming Update - Events and More!
Happy New Year, Commanders! I wanted to provide a quick update and a sneak peek at what’s currently in development. The Events System The next major update focuses on the Events system. Events are optional challenges pl…
Event9 changesBalanceGameplay - Repel The Rifts
Update v0.13.29 Patchnotes
Hi Commanders! Sorry for the wait, but as promised, this is another patch to help fix the bugs and Quality of Life issues you all have reported. This doesn't encompass everything that has reported, so if you have mentio…
Patch notes35 changesFixCompatibility - Repel The Rifts
Update v0.13.28 Patchnote
Hello everyone! Here's our second corrective patch, fixing more issues we spotted/you've faced! Once again, and sorry I'll tell that everytime, but thanks a lot for your feedback! This helps us a lot, and warms our hear…
Patch notes13 changesFixCompatibility - Repel The Rifts
Update v0.13.27 Patchnote
Hello everyone! Once again, thanks a lot for the warm welcome you've given Repel the Rifts. It is always great to see people enjoying the game! We've also seen a lot of feedback, which is the main reason the game is in…
Patch notes15 changesFixPerformance - Repel The Rifts
Thank you Commanders!
Hi Commanders! I wanted to give a big thank you to everyone! Your support and love means so much to me. I've been working on this game as a solo developer for close to 2 years now, and seeing players enjoying the game h…
Announcement - Repel The Rifts
Early Access OUT NOW!
Repel the Rifts is OUT NOW in Early Access! With a 25% launch discount. 👀 Repel The Rifts About The Game Repel the Rifts is a roguelite tower defense game set on an alien world. As a Commander of a mining expedition go…
Store4 changesMapsGameplay - Repel The Rifts
Early Access Release Date
Hi everyone, We're glad to let you know we have a release date for Repel the Rifts: November 24th! 🥳 We’ve decided to launch an Early Access version to push the game even further before the full 1.0 release in Q2 2026.…
Announcement

