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Latest Red Tears: Angola updates
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- Red Tears: Angola
EA 1.3 Update
EA 1.3: New UNITA weapon: Star BM Updated Mosin unjam anim Fixed some floating props & misplaced enemy spawns (aswell as possible instances of the player spawning under the map) Steam post image Also a sneak peek at an…
Announcement4 changesFixGameplay - Red Tears: Angola
EA 1.2 Faction HQ - Part 1
This is a pretty big update, making some improvements to the Sandbox gameplay & Map design. More gameplay updates are planned! Faction HQs - 2 Large fortresses owned by each Faction. Future updates should improve their…
Announcement7 changesMapsGameplay - Red Tears: Angola
EA 1.1 Update
EA 1.1: New weapon: Mosin Nagant MPLA Snipers may now use an SVD or Mosin Fixed assassination target statuses not resetting with a New Game Updated FAL description
Announcement3 changesFixGameplay - Red Tears: Angola
Early Access 1.0 Release
Red Tears: Angola has officially released into Early Access! Thank you to everyone who has played the demo and supported development thus far! Differences from the Demo include: Brand new map 3 New weapons (FBP 9mm, Aut…
Store5 changesMapsGameplay - Red Tears: Angola
EA Demo 1.14
Added an intro & short tutorial sequence when starting a new game AI vision reduced during night time Fixed the Knife Throw takedown chaining to more than 1 enemy & the ui prompt staying visible when it hasnt been trigg…
Announcement4 changesFixGameplay - Red Tears: Angola
EA Demo 1.13
Added a "Toggle Lean" option. Added "Detection Meter" UI visibility to the interface options.
Announcement2 changesGameplayUI/audio - Red Tears: Angola
EA Demo 1.12
Added a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out. Tweaked the escalation meter requirements to match the amount of content on the map (for demo). Added objective…
Announcement3 changesGameplayMaps - Red Tears: Angola
EA Demo 1.11
EA Demo 1.11 New bandage wrap heal animation with persistent bandage visuals (can also take them off by pressing the heal button & if no other heal action is prioritised) Some tree branches are now climbable Added fall…
Announcement8 changesFixGameplay - Red Tears: Angola
EA Demo 1.10
Added a stumble state which has a chance of happening when an entity gets shot while sprinting (player & ai) Added weapon wall collisions (prevents shooting through obstacles by putting the barrel through it) NPCs have…
Announcement7 changesFixGameplay - Red Tears: Angola
Demo 1.0.9
Added respawn scenarios (Hostage Capture, Rescued by Allies), still early version of it Added Python snake encounters Added the "Snider-Enfield" rifle, it does not spawn in weapon crates and can be found in 1 spot on th…
Announcement11 changesGameplayMaps - Red Tears: Angola
Demo 1.0.8 Update
Happy New Year everybody! Added craftable suppressors to weapons! Requires a blueprint which can be unlocked around the map Added new Hostage world encounter. World encounters can now have randomised factions (previousl…
Store20 changes1 numericGameplay - Red Tears: Angola
Demo 1.0.7 Update
Added game progress saving and loading Added a unit identifier text popup when looking at friendlies Changed some visuals on the Journal Fixed loot respawning in friendly outpost captures Fixed time progressing while ga…
Announcement5 changesFixGameplay - Red Tears: Angola
Demo 1.0.6 Update
Outposts can call in reinforcements when under attack & can only be captured if there are no more guards in the area. Outposts now contain weapon loot crates and crafting material loot Added a day/night cycle New weapon…
Store18 changesFixGameplay - Red Tears: Angola
EA Demo 1.0.5
EA Demo 1.0.5 Working on a new Faction Conquest mode. It will be a sandbox dynamic open world battlefield where factions fight for control over a map. Right now its implementation only includes outpost capturing and som…
Announcement5 changesFixMaps - Red Tears: Angola
Demo 1.0.4 Update
EA Demo 1.0.4 New moving patrol encounter, Map additions & improvements, WIP new weapon: SVD Dragunov (animations & sounds placeholder), Added WIP Frag Grenades & Ammo boxes can now be exploded, Added early iterations o…
Announcement12 changes1 numericGameplay - Red Tears: Angola
EA Demo 1.0.3 - Tactical Systems Update
Features & Additions Added durability and jamming to weapons! Weapons can be repaired in the inventory crafting., Added new group behaviours to AI, they can now coordinate with eachother, for example reduces multiple ai…
Announcement16 changesFixGameplay






