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Steam News22 February 20264mo ago

EA Demo 1.12

Added a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out. Tweaked the escalation meter requirements to match the amount of content on the map (for demo).

Full notes

Full Red Tears: Angola update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Maps
  • UI and audio
addedAdded a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out.
changedTweaked the escalation meter requirements to match the amount of content on the map (for demo).
addedAdded objective UI when inside of locations + other ui tweaks

Red Tears: Angola changes

addedAdded a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out.
changedTweaked the escalation meter requirements to match the amount of content on the map (for demo).
addedAdded objective UI when inside of locations + other ui tweaks
  • Added a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out.

  • Tweaked the escalation meter requirements to match the amount of content on the map (for demo).

  • Added objective UI when inside of locations + other ui tweaks

  • Made AI firing more consistent, rifles will have actual full auto bursts.

  • "Metal Scraps" renamed to "Scraps"

Source

Steam News / 22 February 2026

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