HomeGamesUpdatesPricingMethodology
Steam News1 January 20266mo ago

Demo 1.0.8 Update

Happy New Year everybody! Added craftable suppressors to weapons! Requires a blueprint which can be unlocked around the map Added new Hostage world encounter.

Full notes

Full Red Tears: Angola update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions7 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Events
  • Performance
  • Balance
addedHappy New Year everybody!
addedAdded craftable suppressors to weapons! Requires a blueprint which can be unlocked around the map
addedAdded new Hostage world encounter.
changedWorld encounters can now have randomised factions (previously only patrols were randomised).
addedAdded hipfire sway offset
addedAdded reload progress continuation to all weapons
radius in which gunshots alert AI5060radius in which gunshots alert AI increased, buff

Red Tears: Angola changes

addedHappy New Year everybody!
addedAdded craftable suppressors to weapons! Requires a blueprint which can be unlocked around the map
addedAdded new Hostage world encounter.
changedWorld encounters can now have randomised factions (previously only patrols were randomised).
addedAdded hipfire sway offset

Happy New Year everybody!

  • Added craftable suppressors to weapons! Requires a blueprint which can be unlocked around the map

  • Added new Hostage world encounter.

  • World encounters can now have randomised factions (previously only patrols were randomised).

  • Outpost loot crates now priorities items which haven't been discovered yet.

  • Added hipfire sway offset

  • Added reload progress continuation to all weapons

  • New FAL animations

  • New sounds for SVD, FAL

  • Increased the radius in which gunshots alert AI from 50 to 60

  • Increased sprint speeds

  • Slightly reduced heat haze effect from firing

  • Improved SVD scope clarity

  • AI no longer get stuck colliding with eachother

  • Knife throw takedown ui prompt improvements

  • Added physics to hats from headshots

  • New inventory animations

  • Some performance optimisations

  • New input sprite ui

  • Removed Tokarev[SUP] variant (in favour of the attachment system). Steam post imageSteam post image

Source

Steam News / 1 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.