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Steam News11 July 20261mo ago

EA 1.5 - LMGs, Gunner Unit, New Operations

EA 1.5: New MPLA "Gunner" Unit, they have slightly more health & a helmet which protects against a one time headshot. They also carry an LMG.

Full notes

Full Red Tears: Angola update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions2 changes2 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
addedNew MPLA "Gunner" Unit, they have slightly more health & a helmet which protects against a one time headshot. They also carry an LMG.
addedNew lmg RPD - for MPLA
addedNew lmg Bren - for UNITA
addedNew Operation: Rescue Captured Squad
addedNew Operation: Steal Briefcase
addedNew location Mechanic

Red Tears: Angola changes

addedNew MPLA "Gunner" Unit, they have slightly more health & a helmet which protects against a one time headshot. They also carry an LMG.
addedNew lmg RPD - for MPLA
addedNew lmg Bren - for UNITA
addedNew Operation: Rescue Captured Squad
addedNew Operation: Steal Briefcase

EA 1.5:

  • New MPLA "Gunner" Unit, they have slightly more health & a helmet which protects against a one time headshot. They also carry an LMG.

  • New lmg RPD - for MPLA

  • New lmg Bren - for UNITA

  • New Operation: Rescue Captured Squad

  • New Operation: Steal Briefcase

  • New location Mechanic

  • Added a Rogue state for Friendly fire retaliation - Killing too many allies in a short amount of time will cause you to go "rogue". Allies will start attacking you for a few seconds! You can either keep killing friendlies to keep up the rogue state or survive until your allies de-aggro. Also killing an actual enemy while rogue will instantly end the rogue state.

  • Added an Interface option for Hitmarkers.

  • Added a toggle aim option.

  • Fixed a bug where dead or inactive AI would still fill an update/tick slot thus giving active AI slower reaction times.

  • Looting dead allies no longer gives Supplies or Chemicals.

  • Increased zoom with Ironsights

  • Some Outposts modified to have extra cover

  • Game now auto-saves after capturing a Major Outpost.

  • Stamina upgrade prompt changed from "Craft" to "Learn".

  • Picking up a weapon that was dropped during a reload no longer plays the first equip animation (transitions directly to reload continuation instead).

  • Some item optimisations

  • Fixed being able to takedown through wallsSteam post imageSteam post image

Source

Steam News / 11 July 2026

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