Full notes
Full Recursive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- UI and audio
- Balance
- Gameplay
Update 1.0 is here! This update marks the official end of the Recursive beta updates. Going from our tiny little heart character with only clicking, to our animated knight with a bunch of extra systems is a huge accomplishment. I'd like to thank everyone who's played the demo, provided feedback, and even play-tested the full game, all of this wouldn't have been possible without you guys <3
Corrected Forge of Creation essence name
Assigned an icon to Forge of Creation essence
Fixed audio not working on demo web build
Fixed Crit multipliers not going past the 300% crit chance
Corrected DPS number formatting, now shows proper values past the millions
Kill Tracking achievements now persist correctly on prestiges
Refined some values for kill tracking achievements
Blacksmith Auto-Forge can now re-create equipment pieces that have been merged into creation items (Random selection, cannot manually recraft)
Black Market no longer removes PP from lifetime counts, now properly handles deductions
Poison on enemies no longer kills enemy modifiers in Iron Fortress
Updated game version to 1.0
Added a guard to currencies to prevent them from going negative
VSync is now enabled by default
Floating damage numbers now get formatted to include proper suffixes
Added an option toggle to enable/disable formatting on floating damage numbers
Source
Changelog.gg summarizes and formats this update. How we read updates.
