HomeGamesUpdatesPricingMethodology
Steam News23 February 20264mo ago

Update 1.0!

Update 1.0 is here! This update marks the official end of the Recursive beta updates.

Full notes

Full Recursive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions3 changes2 removals
  • Compatibility
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
changedUpdate 1.0 is here! This update marks the official end of the Recursive beta updates. Going from our tiny little heart character with only clicking, to our animated knight with a bunch of extra systems is a huge accomplishment. I'd like to thank everyone who's played the demo, provided feedback, and even play-tested the full game, all of this wouldn't have been possible without you guys <3
fixedCorrected Forge of Creation essence name
fixedFixed audio not working on demo web build
fixedFixed Crit multipliers not going past the 300% crit chance
fixedCorrected DPS number formatting, now shows proper values past the millions
addedBlacksmith Auto-Forge can now re-create equipment pieces that have been merged into creation items (Random selection, cannot manually recraft)

Update 1.0 is here! This update marks the official end of the Recursive beta updates. Going from our tiny little heart character with only clicking, to our animated knight with a bunch of extra systems is a huge accomplishment. I'd like to thank everyone who's played the demo, provided feedback, and even play-tested the full game, all of this wouldn't have been possible without you guys <3

  • Corrected Forge of Creation essence name

  • Assigned an icon to Forge of Creation essence

  • Fixed audio not working on demo web build

  • Fixed Crit multipliers not going past the 300% crit chance

  • Corrected DPS number formatting, now shows proper values past the millions

  • Kill Tracking achievements now persist correctly on prestiges

  • Refined some values for kill tracking achievements

  • Blacksmith Auto-Forge can now re-create equipment pieces that have been merged into creation items (Random selection, cannot manually recraft)

  • Black Market no longer removes PP from lifetime counts, now properly handles deductions

  • Poison on enemies no longer kills enemy modifiers in Iron Fortress

  • Updated game version to 1.0

  • Added a guard to currencies to prevent them from going negative

  • VSync is now enabled by default

  • Floating damage numbers now get formatted to include proper suffixes

  • Added an option toggle to enable/disable formatting on floating damage numbers

Source

Steam News / 23 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.