Full notes
Full Recursive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Balance
- Store
- Fixes
Added a "Takes effect on next prestige" tooltip to all qualified prestige upgrades
Redesigned Auto-Forge prestige upgrade: The blacksmith no longer tries random combinations every 30 seconds, instead he is now guaranteed to craft a piece of equipment every 15 minutes. Upgrade now has 2 extra tiers, allowing to decrease the time between crafts
Extinction Event & other enemy kill tracking achievements now also track Iron Fortress enemy/boss kills
Bosses now have a 1% chance of spawning in Iron Fortress endless runs after 5 minutes
Bosses in Iron Fortress endless mode have a chance of having modifiers applied
Modified the cost to upgrade for quite a few equipment pieces
Modified stat bonuses for quite a few equipment pieces
Iron Fortress Endless sessions now display a "Bosses Killed" count
Iron Fortress stats now display a "PP Earned" count if the prestige upgrade is active
New Prestige Upgrade that allows bosses to drop prestige points (Overworld and Iron Fortress)
Prestige Points are no longer capped
Unallocated Prestige Points are now displayed in the currency hud
Black Market now has a small chance to buy prestige points in exchange for large amounts of currency
Black Market stalls should no longer bug out and display inaccessible stalls
Prestige Upgrade tooltips should now update correctly on clicks
Overworld should no longer continue to operate normally when in the prestige screen
Bulk Purchasing upgrades should no longer cause visual lag
Swapped some colors around in mage tower (Iykyk)
Added an Unequip All button to the equipment panel
Added a delay to the coin flip minigame so that it doesn't look like you won when you lost, or vice versa
Finally added multi-tier crits. 0-100% has a chance to do normal crit damage. 101-200 does guaranteed normal, but also has a chance to do double crit damage, 201-300 triple, etc.
Multi-tier crits now have different colors and add an extra "!" per level
Made the equipment modal slightly taller
Equipped equipment now has a green container to better represent it as equipped
Clicking an equipped piece of equipment in the list now unequips it
Fixed blacksmith equipped sort option
Equipped equipment pieces now have a green container in blacksmith too
Blacksmith Auto-Forge timer now displays minutes and seconds
Iron Fortress Timer now splits into hours alongside minutes/seconds (Cause some of y'all are insane)
Cleaned up a bunch of debugging code that was still present
Time to completion is now saved and displayed on the load selection menu
Game completion status is now displayed on the load selection menu
Added a "Victory" button the giant that allows you to display the completion modal again at any time
Joy has entered the kingdom, and she's talking about a Forge of Creation? (New Essence/Utility)
What is this melody?! (Forge of Creation dedicated background music selected)
Added a thorough explanation menu for the Forge of Creation
The Abyssal Titan has appeared
Auto Forge timer is now serialized (Saves on game saves)
Added 5 new achievements (4 for total enemy kills and 1 for defeating the Abyssal Titan)
Source
Changelog.gg summarizes and formats this update. How we read updates.
