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Steam News13 March 20263mo ago

Demo Patch Notes v0.85

This time, we were mostly focused on new content and art that isn’t in the demo yet.

Full notes

Full Re: Spin. Die. Repeat. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedThis time, we were mostly focused on new content and art that isn’t in the demo yet. Still, we managed to squeeze in a few fixes based on your reports:
fixedBug FixesWhen playing Mage, some skills (Arcane Swap / Arcane Lock) didn’t grant the expected +1 Warfare on use. They now do, so all Mage skills should consistently give one Warfare point.
fixedBug FixesDuring a replay, the game could behave as if two extra spins had happened, which then caused weird side effects (one visible symptom was the Field counter showing something like -2). This underlying spin counting issue should now be fixed.
fixedBug FixesSome symbols were missing counters or not showing all of them (for example, Hive showed only one counter instead of two). Symbols should now display all required counters correctly.

This time, we were mostly focused on new content and art that isn’t in the demo yet. Still, we managed to squeeze in a few fixes based on your reports:

Bug Fixes

  • When playing Mage, some skills (Arcane Swap / Arcane Lock) didn’t grant the expected +1 Warfare on use. They now do, so all Mage skills should consistently give one Warfare point.

  • During a replay, the game could behave as if two extra spins had happened, which then caused weird side effects (one visible symptom was the Field counter showing something like -2). This underlying spin counting issue should now be fixed.

  • Some symbols were missing counters or not showing all of them (for example, Hive showed only one counter instead of two). Symbols should now display all required counters correctly.

Source

Steam News / 13 March 2026

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