Full notes
Full Re: Spin. Die. Repeat. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The main change in this update: we replaced the temporary death screens with new finished art.
Steam post image
Bug Fixes
If you moved a symbol next to a symbol that was supposed to be destroyed, it sometimes wouldn’t get destroyed. This should now work correctly.
Chips could sometimes disappear from the field. They should now stay visible and update properly.
Quests could get marked as completed before the spin fully finished. Quest completion should now trigger at the correct time.
In the tutorial, if you got an item before the Prosperity charge step, the tutorial could focus on the item instead of the empty cell. The tutorial should now highlight the correct target.
Source
Changelog.gg summarizes and formats this update. How we read updates.
